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Mega Voxels vs pixemboss

Mega Voxels

megavoxels.com

pixemboss

pixemboss.com

Side by side

FigureMega Voxelspixemboss
Price from$1.99/moFree
Free planYesYes
Free trial——
Open source——
Web—Yes
iOSYes—
AndroidYes—
Plans published41
Spec score · Voxel Editors8.2 (#4)7.6 (#12)

Plans

Mega Voxels

  • FreeFree
  • Weekly Premium$1.99 a month
  • Monthly Premium$4.99 a month
  • Yearly Premium$49.99 a year

Mega Voxels pricing →

pixemboss

  • FreeFree

pixemboss pricing →

In their own words

Mega Voxels

Mega Voxels is a mobile app for making 3D voxel art and 2D pixel art on Android and iOS. Its editors include a 3D voxel workspace and a pixel-art editor with Pencil, Bucket Fill, and Magic Wand tools. The installation guide describes a library of more than 450 voxel models and says users can create models up to 256×256×256. The app supports MagicaVoxel VOX files and OBJ export; the maker describes exports for use with tools such as Unity and Blender. It also says users can create and save video animations and view designs in augmented reality. The app download is free, and free content licenses are issued at no cost. Premium content licenses are available with a valid subscription, but each license applies to one design, and premium content cannot be copied, downloaded, or distributed as a standalone item. Weekly Premium costs $1.99 a month, Monthly Premium costs $4.99 a month, and Yearly Premium costs $49.99 a year. The maker identifies Go Real Games, LLC as the app's owner and operator.

Visit megavoxels.com

pixemboss

Pixemboss is a browser-based editor for turning 2D pixel art into low-poly 3D models for games. Its 2D workspace includes shapes, layers, frames, per-pixel depth, stamps and palettes; the voxel editor adds sculpting, voxel layers, baked ambient occlusion, emissive and metallic materials, and dynamic lights. Models can be rigged and animated, with animation clips exported in GLB. The editor exports 3D formats including GLB, FBX, OBJ, DAE, STL, VOX and glTF, as well as sprite sheets, PNG, GIF and WebM. One-click import kits are available for Godot and Unity, and the Godot guide describes a plugin with a live-link workflow. Per-pixel depth ranges from 1 to 8, while unpainted pixels add no geometry. Some export details matter: cone lights and fog are viewport-only, and emissive or metallic properties reach GLB only with Palette texture colour mode active and Unlit off. Rigged exports use one plain material, so those colours appear flat. Pixemboss is free in the browser and can be started without installing anything or creating an account.

Visit pixemboss.com