Crowbar vs DarkRadiant
Crowbar
steamcommunity.comDarkRadiant
darkradiant.netSide by side
| Figure | Crowbar | DarkRadiant |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Modding Tools | 7.8 (#10) | 8.0 (#5) |
| Purpose | Crowbar is a modding tool for decompiling, compiling, and viewing GoldSource and Source models. | DarkRadiant is an open-source level editor for Doom 3 and The Dark Mod. |
| Support | The group directs users to its guides, tutorials, discussions, and Dead4Mods Discord for help with using the tool and discussing its development. | The project directs users to The Dark Mod forums for discussion and its bugtracker for reporting issues. |
Plans
In their own words
Crowbar
Crowbar is a free modding tool for working with GoldSource and Source models and game packages. It can decompile MDL and related files into QC, SMD, and other related files, and can compile models when the game’s authoring tools or SDK and Crowbar’s studiomdl.exe are available. Viewing models likewise requires the game tools or SDK and Crowbar’s hlmv.exe. For archives, Crowbar can unpack, view, and search Valve VPK, Garry’s Mod GMA, Bloodlines VPK, Tactical Intervention FPX, and Fairy Tale Busters APK files. It can pack folders into VPK and GMA packages and supports batch extraction. Workshop functions allow downloading and publishing items for supported games. Game setups can link a game folder to its compiler, viewer, and package tools. On Windows, file associations and drag-and-drop can open VPK, QC, MDL, and folder inputs. The requirements page lists.NET Framework 4 and Windows XP or later, or Linux or Mac OS with a way to run a.NET Framework program. Crowbar is listed at free; donations are optional.
DarkRadiant
DarkRadiant is a free, open-source level editor for Doom 3 and The Dark Mod, with additional listed support for The Dark Mod 2.0, Quake 4, Quake 3, and XreaL. Its workspace includes a media browser, inspectors for surfaces, patches, and lights, plus layers, grouping, and selection sets. Model and material tools include a particle editor with real-time preview, model scaling, model and skin browsers, and UV editing. It imports classic Quake and idTech map formats and exports to Doom 3, Quake 4, and Quake 3 formats. Plugins for The Dark Mod cover Stim/Response, objectives, difficulty, and conversations, alongside AI and Readable tools. A Python script interface is available, and preferences can specify fs_game for working with other Doom 3 modifications. DarkRadiant runs on Windows, Linux, and macOS, although the FAQ says macOS builds are not fully tested. The editor does not install game resources; users must point it to a supported game before editing maps.