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SPECIFICTION
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Crux vs GameLiveOps

Crux

crux.supercraft.host

GameLiveOps

gameliveops.com

Side by side

FigureCruxGameLiveOps
Price from$10/mo$19/mo
Free planYesYes
Free trial——
Open source——
WebYesYes
WindowsYes—
macOSYes—
LinuxYes—
iOSYes—
AndroidYes—
APIYesYes
Plans published43
Spec score · Game LiveOps Software8.6 (#12)8.1 (#15)
PrivacyThe maker says player data is processed on the game developer's behalf, and states that it does not sell personally identifying profile data to third parties.The privacy policy says GameLiveOps does not sell personal information for monetary payment and shares information with service providers as reasonably necessary to operate, secure, support, bill, and improve the service.
ProductCrux provides multiplayer game backend services including player authentication, persistent data, leaderboards, server registry, live config, economy, and matchmaking.GameLiveOps describes itself as an AI workflow system for Roblox launch and LiveOps, covering readiness review, event planning, live configuration, and announcements.
SecurityCrux describes PostgreSQL row-level security, environment isolation, and separate API key, server token, and player JWT access modes.The privacy policy says protective measures may include encrypted transport, access controls, secrets handling, logging, credential isolation, and incident response procedures.
SupportDev includes community support, Launch includes email support, and Scale includes priority email support.The site lists [email protected] for support and privacy questions.

Plans

Crux

  • DevFree
  • Launch$10 a month
  • Scale$79 a month
  • CustomPriced on request

Crux pricing →

GameLiveOps

  • FreeFree
  • Pro$19 a month
  • Studio$59 a month

GameLiveOps pricing →

In their own words

Crux

Crux provides multiplayer game backend services for player authentication, persistent data, leaderboards, server registration, live configuration, game economies, and matchmaking. Authentication supports email and password, guest sessions, Google, GitHub, and Discord OAuth, as well as Roblox verification. Developers can store player- or project-scoped JSON documents and configure ranked or seasonal leaderboards with recurring resets. Economy tools handle currencies, virtual items, and inventories through atomic, server-authoritative updates. Matchmaking queues players by game mode and region, then assigns them to live servers from the dedicated server registry. The maker lists Unity, Roblox, Godot, and custom game servers as integrations, with client SDKs for JavaScript, Godot, Unity, and Roblox. The hosted API is documented with OpenAPI, and client SDKs are MIT-licensed; the managed backend is proprietary. Crux has a free Dev plan and paid plans from $10.00 per month. Runtime is a capacity-gated closed alpha for Godot 4 Linux dedicated-server exports, with Dev evaluation limited to admitted projects. Crux says it best suits dedicated-server multiplayer survival or co-op games.

Visit crux.supercraft.host

GameLiveOps

GameLiveOps has no write-up on Specifiction yet; its figures are above.

Visit gameliveops.com