Darcs vs Unity Version Control
Darcs
darcs.netUnity Version Control
unity.comSide by side
| Figure | Darcs | Unity Version Control |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 9 |
| Spec score · Version Control Software | 8.8 (#3) | 8.6 (#8) |
| Branching and merging | Darcs treats every repository as a branch, with branching handled by pushing and pulling between repositories. | Branching and merging, including visual branch representations, are built into the product. |
| Hosting | The features page names hub.darcs.net and darcsweb as options for hosting and sharing repositories. | Teams can use Unity-hosted cloud servers or deploy the server on their own infrastructure. |
| Intended users | The features page describes workflows for offline work, patch-based collaboration, parallel development, and cherry-picking changes. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Security | The download page provides checksums alongside the listed Windows and Intel Mac binaries. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Security and compliance | The official pages opened describe Darcs as free and open source and note project membership in the Software Freedom Conservancy; they do not state a security certification or compliance program. | Unity's Trust Center lists SOC 2 Type II and PCI badges plus security-policy, SSDLC, architecture, and subprocessor materials. |
| Support | The FAQ directs unanswered questions to the darcs-users mailing list or the #darcs IRC channel. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
| What it does | Darcs is a free and open-source, cross-platform version control system focused on changes (patches) rather than snapshots. | Unity Version Control is an engine-agnostic source-control system for game studios, built on Plastic SCM and designed for code, large files, and binary assets. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Darcs
Darcs is a free, open-source version control system for Linux, macOS, Windows, and self-hosted deployment. It organizes work around patches, or changes, instead of snapshots. Every working directory is its own repository, allowing users to record changes offline and push them to another repository later. Interactive commands let users select changes for a patch, pull individual changes, and edit or discard a patch before sending it. Branching works by pushing and pulling between repositories, with each repository treated as a branch. The darcs send command supports email collaboration, so maintainers can accept or reject proposed patches without granting commit privileges. The project names hub.darcs.net and darcsweb for repository hosting. Darcs is written in Haskell and can be installed through Cabal, Stack, Nix, platform binaries, or a source tarball. It is volunteer-run and a Software Freedom Conservancy member.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.