DarkRadiant vs Tilemap Editor
DarkRadiant
darkradiant.netTilemap Editor
github.comSide by side
| Figure | DarkRadiant | Tilemap Editor |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 1 | 0 |
| Spec score · Game Level Editors | 8.1 (#7) | 7.0 (#24) |
| Integrations | The FAQ says users can work with other Doom 3 modifications by specifying the fs_game setting in preferences. | The README describes loading tilesets from Imgur and loading tilemap data from GitHub Gists via URL parameters. |
| Intended users | The project's stated goal is to provide the fan-mission community with an editor for creating The Dark Mod missions. | The maker describes the project as designed for people who want a small tilemap editor that can be embedded in JavaScript projects and used on mobile devices. |
| Purpose | DarkRadiant is an open-source level editor for Doom 3 and The Dark Mod. | TileMap Editor is a tile map editor with a mobile-friendly interface and zero dependencies. |
| Security and compliance | The maker pages reviewed provide no security or compliance claims. | The opened project page does not state security certifications or compliance claims. |
| Support | The project directs users to The Dark Mod forums for discussion and its bugtracker for reporting issues. | The README invites users to contribute features or bug fixes through repository forks and pull requests. |
Plans
In their own words
DarkRadiant
DarkRadiant is a free, open-source level editor for Doom 3 and The Dark Mod, with additional listed support for The Dark Mod 2.0, Quake 4, Quake 3, and XreaL. Its workspace includes a media browser, inspectors for surfaces, patches, and lights, plus layers, grouping, and selection sets. Model and material tools include a particle editor with real-time preview, model scaling, model and skin browsers, and UV editing. It imports classic Quake and idTech map formats and exports to Doom 3, Quake 4, and Quake 3 formats. Plugins for The Dark Mod cover Stim/Response, objectives, difficulty, and conversations, alongside AI and Readable tools. A Python script interface is available, and preferences can specify fs_game for working with other Doom 3 modifications. DarkRadiant runs on Windows, Linux, and macOS, although the FAQ says macOS builds are not fully tested. The editor does not install game resources; users must point it to a supported game before editing maps.
Tilemap Editor
Tilemap Editor has no write-up on Specifiction yet; its figures are above.