Defold vs Fyrox
Defold
defold.comFyrox
fyrox.rsSide by side
| Figure | Defold | Fyrox |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 1 | 0 |
| Spec score · Game Engine Software | 8.9 (#8) | 7.7 (#69) |
| Founded | 2009 | 2019 |
| Free plan | Yes | Yes |
| Languages | Game logic is written in Lua, and native extensions can be written in C, C++, Objective-C, Java, or JavaScript. | Games can be written entirely in Rust; other scripting languages may require users to implement support themselves. |
| Mobile export | Yes | Yes |
| Multiplayer tools | Yes | Yes |
| Product | Defold is an all-in-one game engine for building cross-platform 2D and 3D games. | Fyrox describes itself as a general purpose 2D/3D game engine written in Rust. |
| Scripting languages | Lua,Teal,C,C++,C#,Objective-C,Java,JavaScript | Rust |
| Source code model | source_available | open_source |
| Target platforms | Windows,macOS,Linux,iOS,Android,HTML5,PlayStation 4,PlayStation 5,Nintendo Switch | The platform table lists engine support for Windows, Linux, macOS, WebAssembly, and Android; iOS is marked theoretically compilable but untested, and the editor is for desktop platforms. |
Plans
In their own words
Defold
Defold is a game engine for building cross-platform 2D and 3D games. Its toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. Game logic is written in Lua; native extensions can use C, C++, Objective-C, Java, or JavaScript. Visual editors, a debugger, profiler, particle effects, animation, and integrated 2D and 3D physics are included. Target platforms listed are Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, and Nintendo Switch. Integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, Nakama, and PlayFab. The Asset Portal offers reusable components and extensions. Live Update can provide additional game content after the initial download, with customizable content verification. Source code for the engine, editor, and build tools is available on GitHub under a developer-friendly license derived from Apache 2.0. Defold costs nothing, with no licensing fees, royalties, or runtime fees. Community help is available through a forum, and technical support contracts are available if needed.