Defold vs Stencyl
Defold
defold.comStencyl
stencyl.comSide by side
| Figure | Defold | Stencyl |
|---|---|---|
| Price from | Free | $8.25/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 1 | 3 |
| Spec score · Game Engine Software | 8.9 (#8) | 8.9 (#9) |
| Spec score · Game Development Software | 8.7 (#8) | 8.4 (#21) |
| Extensions | The Asset Portal offers reusable components and extensions, including integrations for third-party SDKs and services. | The extensions market lists integrations such as AdMob, Firebase, and Colyseus, and warns that listed extensions are not developed by Stencyl and are used at the user's risk. |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Scripting languages | Lua,Teal,C,C++,C#,Objective-C,Java,JavaScript | Haxe |
| Source code model | source_available | open_source |
| Support | Defold offers community help through its forum and says technical support contracts are available if needed. | Subscriptions include no support contract; the pricing FAQ describes informal support through a customer-only discussion board. |
| Target platforms | Windows,macOS,Linux,iOS,Android,HTML5,PlayStation 4,PlayStation 5,Nintendo Switch | iOS,Android,Windows,Mac,Linux,HTML5 |
Plans
In their own words
Defold
Defold is a game engine for building cross-platform 2D and 3D games. Its toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. Game logic is written in Lua; native extensions can use C, C++, Objective-C, Java, or JavaScript. Visual editors, a debugger, profiler, particle effects, animation, and integrated 2D and 3D physics are included. Target platforms listed are Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, and Nintendo Switch. Integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, Nakama, and PlayFab. The Asset Portal offers reusable components and extensions. Live Update can provide additional game content after the initial download, with customizable content verification. Source code for the engine, editor, and build tools is available on GitHub under a developer-friendly license derived from Apache 2.0. Defold costs nothing, with no licensing fees, royalties, or runtime fees. Community help is available through a forum, and technical support contracts are available if needed.
Stencyl
Stencyl is game creation software for making mobile, web, and desktop games with visual logic or custom code. Its drag-and-drop designer uses snapping blocks and includes hundreds of ready-to-use blocks. Creators can also make and share blocks, import libraries, extend the engine with code, and write Haxe classes that work with block-based Behaviors. The Scene Designer provides selection, zooming, grid-snapping, and flood fill; the Actor Editor adjusts appearance, behaviors, and physical properties. Stencyl targets iOS, Android, Windows, Mac, Linux, and HTML5. The free Starter edition publishes HTML5 games and lets users test games on paid target platforms, but cannot publish desktop, iOS, or Android games and displays Stencyl branding. Indie costs $99 a year and adds web and desktop publishing without watermarks. Studio costs $199 a year and includes publishing to iOS and Android, ads, leaderboards, in-app purchases, and third-party plugins. Publishing iOS games to the App Store requires an active Apple developer license and a Mac. Stencyl says it collects no royalties on games.