DK64 Randomizer vs Hollow Knight MultiWorld
DK64 Randomizer
dk64randomizer.comHollow Knight MultiWorld
github.comSide by side
| Figure | DK64 Randomizer | Hollow Knight MultiWorld |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 0 | 0 |
| Spec score · Game Randomizer Tools | 7.5 (#11) | 7.5 (#12) |
| Purpose | DK64 Randomizer changes loading zones, move locations and game difficulty while using built-in logic to ensure generated games are beatable and items reachable. | Hollow Knight MultiWorld is a Randomizer 4 add-on that distributes items across linked game files so players can receive items found in other players’ worlds. |
| Self-hosting | Running runner.py starts a local copy of the randomizer webpage at localhost:8000. | A local server can be set up from the release archive, and the setup guide describes configuring its listening IP, port, and server name. |
In their own words
DK64 Randomizer
DK64 Randomizer is a free, open-source tool for changing Donkey Kong 64. It can randomize items, loading zones and locations, alter game length and difficulty, set custom win conditions, and provide a plandomizer and hint system. Built-in logic is intended to keep generated seeds beatable and every item reachable. The web generator can create a new seed, use a patch file, or regenerate a past seed. Options include spoiler logs, password locks, advanced ROM headers and delayed spoiler-log release. Compatibility is limited to the US NTSC-U release; NTSC-J and PAL releases are incompatible, and the project requires a legally obtained US ROM. Listed play options include most Nintendo 64 flashcarts, Wii U Virtual Console injects and various emulators. Local use requires Python 3.11 or newer, while console use needs a flash cart or a homebrewed Wii U for Virtual Console. A Discord server provides community support.
Hollow Knight MultiWorld
Hollow Knight MultiWorld is a free, open-source set of add-ons for Hollow Knight Randomizer 4.0. MultiWorld distributes randomized items across linked game files for cooperative play, while the separate ItemSync add-on shares randomized pickups among players in a room. Players can use local randomizer mods, keep their own randomizer settings, choose nicknames shown when their items are collected elsewhere, and coordinate through a room code. The server assigns a random identifier to each randomization, allowing multiple sessions to run at once. Players can save, reload, reconnect, and rejoin to recover MultiWorld data after a crash before their first save. Mods are available through Scarab, which installs dependencies. Documentation lists a public server and explains local hosting with MultiWorldServer.exe; WAN access requires forwarding port 38281. The project supports Windows, offers advanced customization, seed sharing, and multiworld support, and is licensed under LGPL-2.1. Detailed spoiler logs are planned.