Doom Builder 64 Enhanced vs LDtk
Doom Builder 64 Enhanced
github.comLDtk
ldtk.ioSide by side
| Figure | Doom Builder 64 Enhanced | LDtk |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| API | — | Yes |
| Plans published | 1 | 3 |
| Spec score · Game Level Editors | 7.6 (#13) | 8.7 (#2) |
| License | The repository identifies its license as GPL-3.0. | The source repository identifies the project as MIT licensed. |
| Support | For problems or suggestions, the README directs users to repository Issues or Pull Requests, or the DOOM 64 Discord server. | The site links to an official Discord community and documentation. |
Plans
In their own words
Doom Builder 64 Enhanced
Doom Builder 64 Enhanced has no write-up on Specifiction yet; its figures are above.
LDtk
LDtk is a free, open-source 2D level editor for game developers, available for Linux, macOS, and Windows. It supports Grid-vania, linear, and free-world layouts, with levels rearranged by drag and drop. Its visual auto-layering editor lets users define rules for tile skinning, while custom entities can hold typed properties such as hit points, patrol paths, or inventories. LDtk exports PNGs and JSON entity data, with optional Tiled TMX export. It can load Aseprite files directly and reload them when saved. The editor focuses on platformer and top-down perspectives, rather than isometric 3D. Backups can restore unsaved changes after an application crash. The maker lists community importers and loaders for engines including Unity, MonoGame, Godot, Playdate, GameMaker Studio, Löve 2D, and Bevy. LDtk has no usage limitations stated, and content created with it may be used commercially. Documentation and an official Discord community are linked from its site.