Doom Builder 64 Enhanced
github.com
Spec sheet
- Purpose
- It is a Doom Builder 64 fork intended to update the editor’s source code and add features for mappers.Read 9 Oct 2026 · github.com
- Support
- For problems or suggestions, the README directs users to repository Issues or Pull Requests, or the DOOM 64 Discord server.Read 9 Oct 2026 · github.com
- License
- The repository identifies its license as GPL-3.0.Read 9 Oct 2026 · github.com
- Development status
- The README says updating the code to the latest original Doom Builder 2 source is still in progress.Read 9 Oct 2026 · github.com
- Distribution
- The README says to download a ZIP of the binaries from Releases, extract it, and launch Builder.exe; it says there is no traditional installer.Read 9 Oct 2026 · github.com
- Platform support
- The README says only building on Windows is tested and officially supported.Read 9 Oct 2026 · github.com
- Plugins
- Supported plugins include Comments Panel, Copy Paste Sector Props, Stair Sector Builder, Statistics, Tag Range, and Reject Editor.Read 9 Oct 2026 · github.com
- Reject Editor issue
- The Reject Editor plugin may crash on the first save of a new map without its own WAD file; the README says it works after a map with an existing WAD is loaded and saved.Read 9 Oct 2026 · github.com
- Release
- The Releases page lists versions 1.0.0.1 and 1.0.0.0.Read 9 Oct 2026 · github.com
- Requirement
- The project requires Microsoft .NET Framework 3.5.Read 9 Oct 2026 · github.com
- Supported engines
- The project lists DOOM 64 Remastered, DOOM 64 EX+, DOOM 64 EX+ Enhanced, and DOOM 64 N64 as supported engines.Read 9 Oct 2026 · github.com
Plans and prices
Doom Builder 64 Enhanced Free No paid plans or pricing stated Read 9 Oct 2026 · github.com
Where Specifiction places it
- Game Level Editors#13 of 287.6