Doom Builder 64 Enhanced vs Remere's Map Editor
Doom Builder 64 Enhanced
github.comRemere's Map Editor
remeresmapeditor.comSide by side
| Figure | Doom Builder 64 Enhanced | Remere's Map Editor |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Level Editors | 7.6 (#13) | 8.0 (#10) |
| Purpose | It is a Doom Builder 64 fork intended to update the editor’s source code and add features for mappers. | Remere's Map Editor is a map editor for OpenTibia, an open source implementation of the MMORPG Tibia. |
Plans
In their own words
Doom Builder 64 Enhanced
Doom Builder 64 Enhanced has no write-up on Specifiction yet; its figures are above.
Remere's Map Editor
Remere's Map Editor is a free map editor for OpenTibia, an open-source implementation of the MMORPG Tibia. It provides tools for creating and managing maps, including tile and entity placement, terrain flood fill, waypoint tools, and animation previews. Search tools can locate items and find unique IDs, action IDs, containers, and writable items in a selected area. Users can import and export zones and export a minimap for a selected area. Version 4.0 adds compatibility with the Canary and Assets Clients repositories, reads assets from client 11 or higher, and includes Lua scripting and a real-time monitor for FPS, CPU, and RAM. The project supports Windows, Linux, and macOS and provides compilation guidance for each; compiling requires wxWidgets 3.0 or later and Boost 1.55.0 or later. The project is licensed under GPLv2. Its README points to the official website for releases and provides a separate download link for version 3.X until it is added to that site. The free plan costs nothing; redistribution is allowed only in unmodified form.