Dune II - The Maker Map Editor vs Sprite Fusion
Dune II - The Maker Map Editor
dune2themaker.fundynamic.comSprite Fusion
spritefusion.comSide by side
| Figure | Dune II - The Maker Map Editor | Sprite Fusion |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 2 | 2 |
| Spec score · Game Level Editors | 8.7 (#1) | 7.9 (#11) |
| Support | The maker directs users to Discord, the forums, or GitHub tickets for feedback and issues. | The maker directs users who need help to its Discord server. |
| What it does | Dune II – The Maker is an open-source remake of Westwood’s Dune 2 that preserves the original style while adding modern controls, graphics and quality-of-life improvements. | Sprite Fusion is a free browser-based tilemap editor for designing 2D game maps. |
Plans
Dune II - The Maker Map Editor
- Dune II - The MakerFree
- Dune II – The MakerFree
In their own words
Dune II - The Maker Map Editor
Dune II – The Maker Map Editor is an in-game tool for creating and editing skirmish maps in the open-source Dune II remake. Players can build maps without leaving the game and then play them immediately. Editing tools include terrain painting, spice placement, player starting positions, zoom, pan and symmetry. Grid and axis overlays help with placement, while undo, redo, copy and paste support revisions. Edited maps are saved in the skirmish folder and appear in the skirmish map selection screen. The editor is described as an initial version focused on essential playable skirmish maps, with plans to expand it for campaign maps. Version 0.8.5 also includes minimap move orders, camera tracking for selected units, configurable key bindings, improved pathfinding and a random-game option for skirmishes. It is free and open source, with Linux, macOS and Windows listed. The release page offers a stable download as d2tm.zip and source code. Feedback and issue reports can go through Discord, forums or GitHub tickets.
Sprite Fusion
Sprite Fusion is a tilemap editor for designing 2D game maps, available in a browser and as a desktop app. You can import tilesets by dragging and dropping, loading an image, or pasting one from the clipboard, then draw with pencil, fill, selection, and attributes tools. Autotile layers use neighboring cells to resolve tiles, with variants, weights, and reusable rule presets. Collision layers can be exported for supported targets. Game engine exports include Unity, Godot 3 and 4, Defold, Bevy, Love2D, GDevelop, Phaser, Cocos, and GB Studio; other formats include TMX, Sprite Fusion JSON, PNG, and UVTT. UVTT exports can represent collider layers as walls for virtual tabletop software such as Foundry VTT. The Web Edition costs nothing and limits map exports to 4.5MB. The Desktop Edition costs $14.99, paid once, works offline, and exports maps of any size. It has Windows and macOS builds, plus an experimental 64-bit Linux build.