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Sprite Fusion

spritefusion.com

Free plan WebWindowsmacOSLinux
Visit spritefusion.com
Spec score 7.9 #11 of 28 in Game Level Editors

What it is

Sprite Fusion is a tilemap editor for designing 2D game maps, available in a browser and as a desktop app. You can import tilesets by dragging and dropping, loading an image, or pasting one from the clipboard, then draw with pencil, fill, selection, and attributes tools. Autotile layers use neighboring cells to resolve tiles, with variants, weights, and reusable rule presets. Collision layers can be exported for supported targets. Game engine exports include Unity, Godot 3 and 4, Defold, Bevy, Love2D, GDevelop, Phaser, Cocos, and GB Studio; other formats include TMX, Sprite Fusion JSON, PNG, and UVTT. UVTT exports can represent collider layers as walls for virtual tabletop software such as Foundry VTT. The Web Edition costs nothing and limits map exports to 4.5MB. The Desktop Edition costs $14.99, paid once, works offline, and exports maps of any size. It has Windows and macOS builds, plus an experimental 64-bit Linux build.

Spec sheet

What it does
Sprite Fusion is a free browser-based tilemap editor for designing 2D game maps.Read 3 Oct 2026 · spritefusion.com
Support
The maker directs users who need help to its Discord server.Read 3 Oct 2026 · spritefusion.com
Maker
The homepage says Sprite Fusion is made by Hugo Duprez.Read 3 Oct 2026 · spritefusion.com
Auto-tiling
Autotile layers resolve tiles based on neighboring cells and support variants, weights, and reusable rule presets.Read 3 Oct 2026 · spritefusion.com
Browser export limit
The browser version has a 5MB export size limit; the homepage lists the free web plan's map export limit as 4.5MB.Read 3 Oct 2026 · spritefusion.com
Collision layers
Layers can be marked for collisions, with collision export supported by multiple targets including Unity, Godot 4, Defold, and Bevy.Read 3 Oct 2026 · spritefusion.com
Desktop availability
The standalone desktop application has Windows and macOS builds, plus an experimental 64-bit Linux build.Read 3 Oct 2026 · spritefusion.com
Desktop capabilities
The desktop version works offline, exports maps faster, and includes lifetime updates with a one-time purchase.Read 3 Oct 2026 · spritefusion.com
Game engine exports
Export targets include Unity, Godot 3 and 4, Defold, Bevy, Love2D, GDevelop, Phaser, Cocos, and GB Studio.Read 3 Oct 2026 · spritefusion.com
Other export formats
Maps can also be exported as TMX, Sprite Fusion JSON, PNG, or UVTT files.Read 3 Oct 2026 · spritefusion.com
Tilemap workflow
Users can import tilesets by dragging and dropping, loading an image file, or pasting an image from the clipboard, then draw with pencil, fill, selection, and attributes tools.Read 3 Oct 2026 · spritefusion.com
Virtual tabletop
UVTT exports support virtual tabletop software such as Foundry VTT, and collider layers become wall boundaries in the UVTT file.Read 3 Oct 2026 · spritefusion.com
Who it is for
The maker describes the tilemap editor for 2D games, retro development such as Game Boy games, virtual tabletop maps, and educational apps.Read 3 Oct 2026 · spritefusion.com

Plans and prices

Web Edition Free Web only · Personal and commercial use · Unlimited projects · No login required · Map export limited to 4.5MB Read 3 Oct 2026 · spritefusion.com
Desktop Edition $14.99, paid once One-time purchase Offline app · Faster map exports · Maps of any size · Mac and Windows · Props generator available on web only · Free lifetime updates Read 3 Oct 2026 · spritefusion.com

Every Sprite Fusion plan and price →

Strong points and limits

Strong points

  • Imports tilesets from files, drag-and-drop, or clipboard.
  • Autotile layers support variants and reusable rule presets.
  • Exports to game engines and several map formats.
  • Desktop app works offline and exports maps of any size.

Limits

  • Web exports are limited to 4.5MB.
  • Linux desktop build is experimental.
  • Desktop Edition costs $14.99, paid once.

Who it suits

It suits 2D game and retro-game developers, people making virtual tabletop maps, and educational app makers. The web option is available without a login, while the desktop app supports offline work.

Verdict

Sprite Fusion covers tilemap drawing, autotiling, collision layers, and a broad set of export formats. Choose the free web edition with its 4.5MB export limit, or the desktop edition for offline work and larger maps.

Where Specifiction places it

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