Edgegap vs GameFabric
Edgegap
edgegap.comGameFabric
gamefabric.comSide by side
| Figure | Edgegap | GameFabric |
|---|---|---|
| Price from | $0.03/mo | — |
| Free plan | Yes | — |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Plans published | 19 | 1 |
| Spec score · Game Server Orchestration Software | 9.3 (#1) | 7.1 (#21) |
| Spec score · Game Matchmaking Software | 9.3 (#4) | 7.1 (#28) |
| Spec score · Game Backend Services | 9.3 (#4) | 7.1 (#27) |
| DDoS protection | Edgegap documents detection of TCP SYN, UDP and HTTP floods, traffic steering, upstream scrubbing and edge firewall or null-route controls. | SteelShield is designed to protect UDP and TCP game server traffic using packet signatures and inspection. |
| Integrations | Official integrations cover Unity, Unreal Engine, Godot, Unity Gaming Services, Docker Hub, GitLab, Google Cloud for Games, Amazon ECR, AWS S3 and Akamai Connected Cloud storage. | The platform exposes functionality through APIs, offers a Terraform provider, and supports Grafana dashboards for monitoring. |
| Intended users | The site presents the service for game studios and developers building multiplayer games, including mobile, VR, extended reality and WebGL/HTML games. | The company describes GameFabric as a developer-centric platform for studios developing and operating multiplayer games. |
| Product | Edgegap provides matchmaking, game server hosting and orchestration on public edge computing infrastructure. | GameFabric is a multiplayer game server orchestration and management platform for game developers. |
| Support | The homepage says its team supports live games 24/7 and offers community support plus an AI chatbot trained on its documentation. | The company says its engineers are available around the clock for customers seeking help with multiplayer server orchestration. |
Plans
Edgegap
- Distributed Relays — Free TrialFree
- Edge CloudFree
- Free TrialFree
- Game Server Hosting — Free TrialFree
- Matchmaking & Server Browser — Free TrialFree
- Matchmaking Hobbyist$0.03 a month
- Matchmaking & Server Browser — Hobbyist$0.03 a month
- Private Fleet$0.03 a month
- Private Fleet (Bare Metal)$0.03 a month
- Matchmaking & Server Browser — Studio$0.15 a month
In their own words
Edgegap
Edgegap provides matchmaking, game server hosting, and orchestration on public edge computing infrastructure for multiplayer games. Its regionless hosting can cache and deploy game servers on demand across more than 615 locations without an SDK. The orchestrator places deployments on available servers; Edgegap says this can reduce player latency by up to 58%. Hybrid orchestration can combine Edge Cloud hosting with a Private Fleet. The service also offers automated matchmaking and a server browser on managed clusters. Listed engine plugins cover Unity, Unreal Engine, and Godot, while service integrations include Unity Gaming Services matchmaking, Nakama, PlayFab, and Epic Online Services Lobbies. Edge Cloud containers are limited to 24 consecutive hours; Private Fleets are directed to users needing longer-running containers. Distributed Relays support peer-to-peer networking but provide neither compute nor authoritative game servers. The free trials have usage or time limits. Edge Cloud is billed by vCPU-minute and lists $0.10/GB monthly egress; a Private Fleet Bare Metal listing gives $0.03 per vCPU-hour billed monthly, with a 12-month host rate of $280 per month.
GameFabric
GameFabric has no write-up on Specifiction yet; its figures are above.