Edgegap vs Idem
Edgegap
edgegap.comIdem
idem.ggSide by side
| Figure | Edgegap | Idem |
|---|---|---|
| Price from | $0.03/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 19 | 1 |
| Spec score · Game Matchmaking Software | 9.3 (#4) | 7.9 (#20) |
| API | The public REST API manages applications, versions, deployments, fleets, matchmaking, metrics, relays and sessions, with downloadable OpenAPI specifications. | Self-hosted matchmaking uses a synchronous API call: send tickets and game mode configurations, then receive match results and unmatched tickets. |
| Founded | 2018 | 2023 |
| Headquarters | Saint-Jean-sur-Richelieu, Quebec, Canada | Berlin, Germany |
| Integrations | Official integrations cover Unity, Unreal Engine, Godot, Unity Gaming Services, Docker Hub, GitLab, Google Cloud for Games, Amazon ECR, AWS S3 and Akamai Connected Cloud storage. | Idem offers hosting and game backend integrations, plus authentication options including Google, Facebook, GitHub, Discord, Steam, and username/password. |
| Product | Edgegap provides matchmaking, game server hosting and orchestration on public edge computing infrastructure. | Idem provides matchmaking for multiplayer games, with skill-based matching for elite and casual players. |
| Support | The homepage says its team supports live games 24/7 and offers community support plus an AI chatbot trained on its documentation. | General questions can be sent to [email protected]; urgent technical outages should be reported using the phone number in the customer's terms and conditions. |
Plans
Edgegap
- Distributed Relays — Free TrialFree
- Edge CloudFree
- Free TrialFree
- Game Server Hosting — Free TrialFree
- Matchmaking & Server Browser — Free TrialFree
- Matchmaking Hobbyist$0.03 a month
- Matchmaking & Server Browser — Hobbyist$0.03 a month
- Private Fleet$0.03 a month
- Private Fleet (Bare Metal)$0.03 a month
- Matchmaking & Server Browser — Studio$0.15 a month
In their own words
Edgegap
Edgegap provides matchmaking, game server hosting, and orchestration on public edge computing infrastructure for multiplayer games. Its regionless hosting can cache and deploy game servers on demand across more than 615 locations without an SDK. The orchestrator places deployments on available servers; Edgegap says this can reduce player latency by up to 58%. Hybrid orchestration can combine Edge Cloud hosting with a Private Fleet. The service also offers automated matchmaking and a server browser on managed clusters. Listed engine plugins cover Unity, Unreal Engine, and Godot, while service integrations include Unity Gaming Services matchmaking, Nakama, PlayFab, and Epic Online Services Lobbies. Edge Cloud containers are limited to 24 consecutive hours; Private Fleets are directed to users needing longer-running containers. Distributed Relays support peer-to-peer networking but provide neither compute nor authoritative game servers. The free trials have usage or time limits. Edge Cloud is billed by vCPU-minute and lists $0.10/GB monthly egress; a Private Fleet Bare Metal listing gives $0.03 per vCPU-hour billed monthly, with a 12-month host rate of $280 per month.
Idem
Idem is a matchmaking service for multiplayer games, available through a managed cloud service or self-hosted deployment. It matches players using skill or rating, game mode, team size, parties, roles or factions, latency, geography, and custom criteria. PvPvP formats can use any number of players per team and teams per match. Pre-arranged parties are supported, and players who leave can be replaced. The system considers ping, suggests a suitable server location, and supports server allocation. Its rating engine applies Bayesian updates similar to TrueSkill or Glicko II. Queue-liquidity analytics forecast how larger modes or ping limits may affect queue availability. Integrations cover hosting, game backends, REST, WebSocket, Unity, Unreal, Beamable, and Pragma/Kotlin. The free self-hosted Community Edition is Open Match compatible and offers basic algorithm selection. Advanced commercial matchmaking is available for more complex needs. Self-hosted deployment runs as a stateless container in customer infrastructure.