Effekseer vs Gorest Sprite
Effekseer
effekseer.github.ioGorest Sprite
sprite.gorest.aiSide by side
| Figure | Effekseer | Gorest Sprite |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 1 | 1 |
| Spec score · 2D Game Animation Software | 8.4 (#5) | 8.2 (#7) |
| Support | User support is provided through Twitter, GitHub, Slack, Discord and email for bug reports, requests and questions. | Users can contact [email protected] about personal-data requests, and the privacy policy says Gorest will respond within 30 days. |
Plans
In their own words
Effekseer
Effekseer is a free, open-source tool for creating particle effects for games and movies. It exports effects as 2D animations or 3D effects, with runtimes available for Windows, Mac OS X, Linux, iOS, Android, and Emscripten. Included runtimes support DirectX, OpenGL, Unity, UnrealEngine4, and Cocos2d-x; separate downloads also provide plugins or libraries for GodotEngine, RPGMakerMZ, WebGL, DXLibrary, and other listed integrations. Programmer libraries support DirectX 9/11/12, OpenGL, Metal, and Vulkan. The listed available version is 1.80.7. Version 1.80 adds collision settings, UV repetition for tracks and ribbons, movement-aligned rotation, additional spawning options, external-model emission sources, and directional billboarding. It supports direct loading of gltf, glb, obj, geo, and bgeo models. GPU particle simulation and CPU/GPU profiling are preview features that may not be available in all environments. The tool and runtime use the MIT license; texture and effect data use CC-0. Playing effects in a game requires separate runtime or library packages.
Gorest Sprite
Gorest Sprite has no write-up on Specifiction yet; its figures are above.