Effekseer vs Wayline Sprite Animation Maker
Effekseer
effekseer.github.ioWayline Sprite Animation Maker
wayline.ioSide by side
| Figure | Effekseer | Wayline Sprite Animation Maker |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 1 | 1 |
| Spec score · 2D Game Animation Software | 8.4 (#5) | 7.0 (#24) |
| Exports | Effects can be exported as 2D animations or 3D effects. | The tool exports a packed sprite sheet with a slice grid or an animated GIF. |
| Purpose | Effekseer is a tool for creating particle effects for games and movies. | The browser editor creates sprite animations frame by frame on a pixel grid. |
Plans
In their own words
Effekseer
Effekseer is a free, open-source tool for creating particle effects for games and movies. It exports effects as 2D animations or 3D effects, with runtimes available for Windows, Mac OS X, Linux, iOS, Android, and Emscripten. Included runtimes support DirectX, OpenGL, Unity, UnrealEngine4, and Cocos2d-x; separate downloads also provide plugins or libraries for GodotEngine, RPGMakerMZ, WebGL, DXLibrary, and other listed integrations. Programmer libraries support DirectX 9/11/12, OpenGL, Metal, and Vulkan. The listed available version is 1.80.7. Version 1.80 adds collision settings, UV repetition for tracks and ribbons, movement-aligned rotation, additional spawning options, external-model emission sources, and directional billboarding. It supports direct loading of gltf, glb, obj, geo, and bgeo models. GPU particle simulation and CPU/GPU profiling are preview features that may not be available in all environments. The tool and runtime use the MIT license; texture and effect data use CC-0. Playing effects in a game requires separate runtime or library packages.
Wayline Sprite Animation Maker
Wayline Sprite Animation Maker is a browser editor for creating frame-based sprite animations on a pixel grid. You can set the overall frame rate, adjust each frame’s duration, configure looping and preview the result while working. Exports include a packed sprite sheet with a slice grid or an animated GIF, and the page says these animations work with Unity, Godot or a web game. The editor requires no installation and works on desktop and mobile. You can start from a pixel-art atom in Wayline’s catalog. Creating is available without an account; saving or publishing requires an account, with email and Google sign-in offered. The maker describes the tool as built for game developers and says it runs entirely in the browser. The Free plan costs nothing. It allows animation without sign-up, while account holders can save, publish and export in any format. No credit card is required to create an account.