Elias vs Master Audio
Elias
elias.audioMaster Audio
dtdevtools.comSide by side
| Figure | Elias | Master Audio |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 3 | 1 |
| Spec score · Game Audio Middleware | 8.5 (#4) | 7.8 (#11) |
| Integrations | The maker says Unity and Godot integrations are provided out of the box and that custom or other engines can be integrated. | The maker lists integrations including Resonance Audio, Playmaker, Opsive packages, NGUI, 2D Toolkit, Atavism, Behavior Designer, and Doozy UI. |
| Product | Elias 4 is game audio middleware and a sound engine for interactive soundscapes and adaptive music. | Master Audio is a Unity audio plugin for configuring and managing game audio. |
| Support | Support options include an online manual, tutorials, Discord, email, video calls, shared chat rooms and on-site visits. | The Welcome Window links to the official forum, Discord, and email support at [email protected]. |
Plans
Elias
- Explorer Standard€5,850, paid once
- Colonizer Premium€15,000, paid once
- Scout BasicPrice not published
In their own words
Elias
Elias 4 is game-audio middleware and a sound engine for interactive soundscapes and adaptive music. Elias Studio gives composers and sound designers visual scripting for sample-perfect audio graphs combining logic, game parameters, playback, and DSP. Its music system supports instrument and track rules, motifs, stingers, automatic loops, random segments, and musical transitions. Spatialized 3D audio and processing such as filters, compressors, and reverbs are included. While a game runs, users can edit patches, replace sound files, and mix without rebuilding or using sound banks. Unity and Godot integrations are provided, and custom or other engines can be integrated. Listed runtime targets include PC, Mac, PlayStation 5, Nintendo Switch, Nintendo Switch 2, iOS, and Android. Elias is written in C and C++, supports Python tooling and automations, and offers source-code access by separate agreement at higher license tiers. Licenses are per game; console releases cost extra per platform, while same-game DLC is covered. Explorer Standard costs €5,850, paid once, and Colonizer Premium costs €15,000, paid once. A free evaluation version is available by request.
Master Audio
Master Audio has no write-up on Specifiction yet; its figures are above.