EmuSync vs Playnite Save Manager
EmuSync
github.comPlaynite Save Manager
github.comSide by side
| Figure | EmuSync | Playnite Save Manager |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | Yes | — |
| API | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Game Save Managers | 8.2 (#3) | 8.1 (#7) |
| Cloud providers | The README lists Google Drive, Dropbox, and OneDrive as supported storage providers. | Cloud services are configured through Rclone using a provider dropdown and setup wizard; the README does not enumerate providers. |
| Purpose | EmuSync syncs game save files across devices by mapping save locations to a shared cloud storage provider. | Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves. |
| Support | The README directs users to the project wiki for troubleshooting and usage details. | The project welcomes bug reports and feature requests through GitHub Issues, as well as pull requests and translations. |
Plans
In their own words
EmuSync
EmuSync syncs game saves between devices by linking save locations to shared storage. It is aimed at people who play emulator or non-Steam games on multiple devices, and at anyone seeking another save backup. Storage can be a local or shared folder, Google Drive, Dropbox, or OneDrive. Users can configure save locations, let the app detect saves, and choose automatic or manual syncing. EmuSync also provides local backup and manual restore. Steam Deck users can check sync status with a Decky plugin without switching to desktop mode. Advanced users and scripts can use its local HTTP API, which requires no authentication and is documented as available only on the device, not over the network. The privacy policy says personal information is not collected, stored, or transmitted; app data stays locally or with the chosen cloud provider. Windows 10 and 11 x64 are confirmed working, and Linux instructions cover Steam Deck. The project says it cannot currently build and test for Mac and has no plans for Android or iOS. Its Windows installer is unsigned and may trigger a SmartScreen warning.
Playnite Save Manager
Playnite Save Manager is a Windows plugin for backing up, restoring, and organizing PC game saves within Playnite. It detects save locations automatically, including paths under a user profile, game directory, or emulator directory, and supports relative paths. Backups can include optional notes; when restoring, users can choose an earlier backup and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops, and the per-game backup limit can be set to 0 for unlimited copies. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. Users choose a provider through a setup wizard, but the project does not enumerate providers. Cloud sync can have upload or deletion issues; syncing configuration before a game starts may increase startup time, and restoring before uploads finish can cause cloud pulls or conflicts. Optional version tracking records CRC32 checksums. The plugin is free: free.