Epic Online Services vs Namazu Elements
Epic Online Services
onlineservices.epicgames.comNamazu Elements
namazustudios.comSide by side
| Figure | Epic Online Services | Namazu Elements |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 3 | 2 |
| Spec score · Game Matchmaking Software | 8.8 (#8) | 7.7 (#23) |
| Intended users | Epic describes the services as for game developers ranging from the smallest developer to the largest publisher. | The maker identifies indie developers, studios of all sizes, and backend engineers as intended users. |
| Multiplayer | EOS includes peer-to-peer networking, sessions, lobbies and voice chat services. | The maker describes WebRTC-based matchmaking and peer-to-peer real-time multiplayer support. |
| Support | Epic directs developers with unanswered FAQ questions to its EOS support contact. | AWS Marketplace configurations include private helpdesk support, while the managed cloud beta lists helpdesk support from Namazu Studios. |
Plans
Epic Online Services
- Epic Online ServicesFree
- Free licenseFree
- Enterprise Anti-Cheat agreementPriced on request
Namazu Elements
- Namazu Elements Community EditionFree
- Namazu CloudPriced on request
In their own words
Epic Online Services
Epic Online Services is a suite of modular online services for game developers. Its service areas cover accounts and social features, multiplayer, player and game data, and trust and safety. Social capabilities include crossplay, friends, presence, overlay, and the Epic Games account ecosystem. Multiplayer tools include peer-to-peer features, sessions, lobbies, and voice chat. Developers can use leaderboards, stats, achievements, and storage for player and title data. Trust and safety services include Easy Anti-Cheat, sanctions, player reports, and Kids Web Services. The services can be used with Unreal Engine, Unity, or a developer's chosen engine. SDKs are available for PC in C or C#, Android, and iOS; console SDKs require a request through the Developer Portal. Epic describes the service as free to use, with no royalty or hosting fees, though usage restrictions may apply. Epic says it processes game-service data to operate the services and does not share partner data without explicit authorization. Use may be throttled or suspended for violations of service restrictions.
Namazu Elements
Namazu Elements is an open-source backend server and LiveOps platform for online and connected multiplayer games. It includes player accounts and profiles, matchmaking, leaderboards, inventory, missions, and in-game economy tools. REST and WebSocket APIs, along with direct database APIs, connect clients and backend services. The maker describes WebRTC-based matchmaking and peer-to-peer real-time multiplayer support. A CMS lets teams manage in-game content and create or test entities without deploying new code. Listed integrations include Unity, GameMaker, and Godot, and developers can extend server logic in Java, Kotlin, Scala, or another JVM-compatible language. Deployment options include local Docker, self-hosting in a cloud account, AWS Marketplace, and a managed cloud beta. The product uses a server-authoritative security model and is designed for self-hosting, which the maker says lets customers retain ownership of backend and player data. Community Edition is free under MPL 2.0 and self-hosted. Namazu Cloud is in closed beta, with a one-month free trial for accepted teams.