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SPECIFICTION
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FanRealms vs Unity Version Control

FanRealms

fanrealms.com

Unity Version Control

unity.com

Side by side

FigureFanRealmsUnity Version Control
Price from—Free
Free plan—Yes
Free trial—Yes
Open source——
WebYesYes
Windows—Yes
macOS—Yes
Linux—Yes
API—Yes
Self-hosted—Yes
Plans published09
Spec score · Game Asset Marketplaces7.3 (#15)8.6 (#5)
What it doesFanRealms is a marketplace for indie game creators to buy and sell game assets, find freelance work, and connect with other developers.Unity Version Control is an engine-agnostic source-control system for game studios, built on Plastic SCM and designed for code, large files, and binary assets.

Plans

FanRealms

No plans published.

FanRealms pricing →

Unity Version Control

  • Free tierFree
  • Pay-as-you-goPrice not published
  • Pay-as-you-goPriced on request
  • Unity PersonalFree
  • Unity Version Control hosted cloudFree
  • Unity Version Control on-prem seats$38 a month
  • Unity Pro$2,310 a year
  • Unity EnterprisePriced on request
  • Unity IndustryPriced on request

Unity Version Control pricing →

In their own words

FanRealms

FanRealms is a web marketplace and community for indie game creators, built with Godot creators in mind but open to everyone. Members can join free and browse or download assets at no cost. Listings can include sprites, tilesets, shaders, plugins, UI kits, fonts, animations, 3D models, music, sound effects, templates, and complete projects for any engine. Creators upload asset packs for sale, choose a platform fee from 1% to 5% per sale, and pay no monthly or listing fees; the default fee is 5%. Stripe handles payment processing, with a stated fee of about 2.9% + 30¢, and Stripe Connect sends creator earnings automatically to a bank. FanRealms also lists indie games, jobs and gigs for developers, artists, and designers, plus a forum and devlogs. Creators retain ownership and can delete listings. Digital products are usually final sale, though broken or inaccurately described items may receive case-by-case refunds. Payments are secured by Stripe.

Visit fanrealms.com

Unity Version Control

Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.

Visit unity.com