FirstLook Engagement Analytics vs PlayProbe
FirstLook Engagement Analytics
firstlook.ggPlayProbe
playprobe.ioSide by side
| Figure | FirstLook Engagement Analytics | PlayProbe |
|---|---|---|
| Price from | $149/mo | $19/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | Yes |
| API | Yes | — |
| Plans published | 3 | 2 |
| Spec score · Game Playtesting Platforms | 8.6 (#6) | 8.4 (#7) |
| Audience | The company says FirstLook was made for studio founders and indie game developers, and reports working with over 50 studios. | PlayProbe describes itself as a playtesting platform for indie game developers and testers. |
| Integrations | The product page lists telemetry from Unreal or Unity, Discord activity, Steam playtime, and custom events from APIs. | Builds can be linked from itch.io, Steam Playtest, or any download URL, while WebGL builds can be embedded in a session page. |
| Product | FirstLook combines in-game telemetry with out-of-game player signals in a player profile. | PlayProbe provides link-based playtesting for indie games, with surveys, screen recordings, and optional Unity telemetry in a dashboard. |
| Security | The security policy states data is encrypted in transit with TLS and at rest with AES-256. | The privacy policy states that data is encrypted in transit and at rest, production-data access is restricted, and database row-level security is used. |
| Support | Pricing lists Community Support on Core plans and Slack Support on Pro plans. | The maker says support email goes directly to founder Jakub Gabčo, who builds the product solo. |
Plans
FirstLook Engagement Analytics
- Forever FreeFree
- Analytics Core$149 a month
- Engagement Pro$3,499 a month
In their own words
FirstLook Engagement Analytics
FirstLook Engagement Analytics combines in-game telemetry with out-of-game player signals in player profiles for game studios. Native Unreal and Unity SDKs support session tracking and custom events. Teams can segment players by playtime, retention cohort, source, country, custom attributes, and tags, then trigger automated email or Discord direct messages from events or rules. Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts, and funnels. Listed inputs include Unreal or Unity telemetry, Discord activity, Steam playtime, and API custom events; identity syncing spans Steam, Discord, Epic, and console accounts. Teams can export segments as CSV or through an API, and API ingestion can stream warehouse events. Counter and duration events can feed filters, segments, triggers, quests, rewards, and Discord roles. The Forever Free plan costs nothing and includes 100k player profiles, up to 500 playtesters, and 1,000 emails per month. Analytics Core costs $149 a month, billed monthly per game, and includes 1M events. Engagement Pro costs $3,499 a month, billed monthly per game, and includes 10M events. FirstLook lists Community Support for Core and Slack Support for Pro.
PlayProbe
PlayProbe provides link-based playtesting for indie games, collecting survey responses, screen recordings, and optional Unity telemetry in a dashboard. Developers link to builds hosted elsewhere or embed WebGL builds in a session page; PlayProbe does not host game builds. Testers can open a session link without an account, and surveys run in a browser. Pre- and post-play surveys support ratings, multiple choice, emoji scales, and open text. The dashboard groups responses by rating distribution, text response, and question. Builds can be linked from itch.io, Steam Playtest, or any download URL. The Pro Unity SDK can log custom events, track FPS, catch crashes, and trigger surveys during play. Pro recordings capture the tester’s whole screen, are visible only to the developer, and are retained for 30 days. Supported builds include Windows, macOS, Linux, Android, and WebGL; consoles are not supported. Free costs nothing for one game, three tests, and 20 sessions per test. Pro costs $19 a month and includes unlimited games and tests, up to 200 sessions per test, screen recording, and Unity SDK access.