Flowlab vs GameMaker
Flowlab
flowlab.ioGameMaker
gamemaker.ioSide by side
| Figure | Flowlab | GameMaker |
|---|---|---|
| Price from | Free | $79.99/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 3 | 3 |
| Spec score · Game Visual Scripting Software | 8.0 (#10) | 8.0 (#11) |
| Headquarters | Gulf Breeze, Florida, United States | Dundee, Scotland, United Kingdom |
Plans
In their own words
Flowlab
Flowlab is a browser-based platform for making 2D games with visual, node-based behavior logic instead of written code. Its editor includes sprite editing, animation, physics, sound tools, shader effects, and visual debugging. Games run as HTML5 in a browser and receive hosted pages that can be shared or embedded on other sites. Paid plans can export games for iOS, Android, Windows, and Mac through Flowlab's build service. The Free plan costs nothing and permits three games, five levels per game, and 50 game objects, with no exports. Classroom connections include Clever SSO and roster import, Google Classroom SSO and course import, and LTI for Canvas, Blackboard, and Moodle. Teachers can create student accounts without email addresses and set school-level visibility and community controls. Online multiplayer is limited to browser games. The platform is listed for Android, iOS, macOS, web, and Windows.
GameMaker
GameMaker is game-development software with visual scripting, multiplayer tools, and export options for mobile and consoles. Projects can use GML Code or GML Visual. Listed targets include GX.games, Windows, macOS, Ubuntu, HTML5, Android, iOS, tvOS, Xbox, PlayStation, and Nintendo Switch. The free plan costs nothing and is limited to non-commercial use, without console exports. Professional is listed at $99.99 a month, with a commercial licence and desktop, web, and mobile exports; its billing note says one-time purchase. Enterprise is listed at $79.99 a month, billed monthly, and includes a commercial licence, console exports, and source code access. The pricing note says paid plans start at $79.99/mo. GameMaker’s source code model is listed as source available, and the maker is headquartered in Dundee, Scotland. The platform list also includes Linux, macOS, and Windows. Plan details distinguish non-commercial use from commercial licensing and specify export access, so intended use and target platforms are relevant when selecting a tier.