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FMOD Studio vs Meta XR Audio SDK

FMOD Studio

fmod.com

Meta XR Audio SDK

developers.meta.com

Side by side

FigureFMOD StudioMeta XR Audio SDK
Price fromFreeFree
Free planYesYes
Free trialYes—
Open source——
WindowsYesYes
macOSYes—
LinuxYes—
Android—Yes
Plans published31
Spec score · Game Audio Middleware8.5 (#5)7.6 (#16)
IntegrationsFMOD Studio is ready to use with Unity and Unreal and can integrate with other engines through its API.Meta documents plugins for Unity, Unreal, FMOD and Wwise.
PurposeFMOD Studio is an end-to-end solution for creating adaptive game audio and playing it in-game through the FMOD Engine.The SDK provides spatial audio features for immersive applications, including HRTF rendering, ambisonic playback and room acoustics.

Plans

FMOD Studio

  • IndieFree
  • Basic$6,000, paid once
  • Premium$18,000, paid once

FMOD Studio pricing →

Meta XR Audio SDK

  • Meta XR Audio SDKFree

Meta XR Audio SDK pricing →

In their own words

FMOD Studio

FMOD Studio is an end-to-end solution for creating adaptive game audio and playing it in-game through the FMOD Engine. Its event editor supports instruments, effects, randomization, modulation, multitrack music, and automated effects. The mixer routes signals, applies DSP effects to event groups, and uses prioritized snapshots for dynamic mixing. A built-in profiler can capture and simulate gameplay, then inspect events, 3D positions, parameters, API calls, voice, levels, and CPU usage. Live Update lets users monitor levels and snapshots while hearing changes on a connected game device. FMOD Studio is ready to use with Unity and Unreal, and other engines can connect through its API using C++ or C#. Team workflow features include shared presets, integrated source control, and profiler sessions for communication with outsourced sound teams. It runs on Linux, macOS, and Windows. Licensing is per game: Indie is free under stated budget and revenue conditions, Basic costs 6000.00 USD once, and Premium costs 18000.00 USD once. Non-game projects require custom pricing.

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Meta XR Audio SDK

Meta XR Audio SDK is a free development SDK for adding spatial audio to immersive VR and MR applications. It runs on Windows and Android, including Meta Quest development targets, and supports Unity, Unreal Engine, FMOD, and Wwise. HRTF-based object and ambisonic spatialization helps listeners locate sounds in three-dimensional space. The SDK also models room acoustics through reflections and reverberation for spatialized audio. Meta documents plugins for each supported engine or middleware. The Unreal plugin works with the Unreal Audio Engine independently of the Meta XR Plugin. Unity packages are distributed through the Meta Horizon Developer Center and Unity Asset Store. Version 85.0 is the final release, and development is feature-frozen. Compatibility with future engine and middleware versions is not guaranteed, and acknowledged bug reports may not receive fixes. The Wwise plugin is supported through Wwise Launcher and Audiokinetic, while Meta’s Wwise documentation will no longer be updated. The listed plan costs nothing.

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