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SPECIFICTION
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Frigga for Unity vs Heightmap Level Generator

Frigga for Unity

frigga.ondrejnepozitek.com

Heightmap Level Generator

github.com

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FigureFrigga for UnityHeightmap Level Generator
Price from—Free
Free plan—Yes
Free trial——
Open source—Yes
Web—Yes
WindowsYesYes
macOSYes—
LinuxYes—
Self-hosted—Yes
Plans published02
Spec score · Game Map Generators7.4 (#18)8.6 (#2)
BiomesBiomes can enable or disable rules for an entire level or for individual tiles.The generator provides temperate, steppe, desert and snow biomes.
PurposeFrigga is a Unity tool for procedurally generating tile-based levels such as dungeons, islands, caves, and natural landscapes.Heightmap Level Generator creates procedural terrain and heightmaps for Unreal Engine, Unity and Godot in a browser.

Plans

Frigga for Unity

No plans published.

Frigga for Unity pricing →

Heightmap Level Generator

  • FreeFree
  • FreeFree

Heightmap Level Generator pricing →

In their own words

Frigga for Unity

Frigga for Unity has no write-up on Specifiction yet; its figures are above.

Visit frigga.ondrejnepozitek.com

Heightmap Level Generator

Heightmap Level Generator creates procedural terrain and heightmaps in a browser for Unreal Engine, Unity and Godot. Its GPU-based generation uses WebGPU compute shaders and WGSL. Outputs include 16-bit heightmaps with features such as cliffs, hills, mountains, erosion, rivers, lakes and a raised border ring. It can also generate connected roads, towns, map exits, road grades and embankments around water, with temperate, steppe, desert and snow world biomes. Users can adjust settings live, compare 12 seeds, preview a 2D map and 3D mesh, and walk through terrain in first person. Exports include engine-specific terrain formats, Web or three.js formats, heightmaps, splatmaps, masks, water levels, color maps, layout JSON, glTF meshes and metadata JSON. Road, town and water masks and layout data can support PCG, Houdini and custom placement scripts. The free project supports share links, presets, JSON save and load, and undo and redo. Online use requires a WebGPU-capable browser; local use requires Node.js and such a browser.

Visit github.com