G.Round vs Indieable
G.Round
developer.gameround.coIndieable
indieable.comSide by side
| Figure | G.Round | Indieable |
|---|---|---|
| Price from | $100/mo | $19.99/mo |
| Free plan | — | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 9 | 2 |
| Spec score · Game Playtesting Platforms | 7.9 (#13) | 8.8 (#4) |
| Integrations | The site describes Steam key redemption and a Discord community; it does not list formal software integrations on the pages reviewed. | Published delivery options include Steam keys, itch.io keys, Google Drive links, Dropbox links, Amazon S3 URLs, web builds and developer-hosted HTTPS links. |
| Support | The support page offers a 30-minute introductory meeting and contact by message or email. | The maker lists [email protected] as its support contact. |
| What it does | G.ROUND is a game playtesting and marketing platform that uses global player feedback, data insights, and AI analysis to help studios refine and launch games. | Indieable helps indie developers recruit playtesters, distribute builds or keys, and collect structured feedback while letting players discover playtests. |
Plans
G.Round
- Focus Group Test Mobile$100, paid once
- Focus Group Test PC/Console$100, paid once
- G-Pass Indie$100 a month
- Focus Group Test VR$200, paid once
- Open Public Test Basic$1,000, paid once
- Open Public Test Plus$2,000, paid once
- Open Public Test Premium$5,000, paid once
- Competitive Beta Test (CBT)Priced on request
- Launch Marketing (MKT)Priced on request
In their own words
G.Round
G.ROUND is a game playtesting and marketing platform for studios and publishers. Open Public Tests let a global audience play unreleased games and submit reviews and surveys. Focus Group Tests target selected player demographics in controlled sessions, with a real-time dashboard for behavior, progress, and feedback. Its launcher encrypts builds and restricts unauthorized access; private tests also use tester NDAs and record gameplay video and audio for feedback and security monitoring. Competitive Beta Tests use tournament formats and groups of 1,000 to 10,000 users for community building and final gameplay and technical checks. Launch Marketing packages may include media and PR, influencer marketing, gameplay content, early reviews, and G.ROUND exposure. The site says its gamer community spans 250 regions. Players access games through Steam keys or the G.ROUND Launcher. Tester information describes upcoming, unreleased PC and console titles, while mobile testing is not currently supported for players. Pricing includes one-time tests and an annual G-Pass plan.
Indieable
Indieable is a web service for indie game developers to recruit playtesters, distribute builds and keys, and collect structured feedback; players can use it to discover playtests. Developers can import a game's title, art, screenshots, and tags with a Steam or itch.io URL. The playtest flow covers signup, screening, approvals, key assignment, email invitations, rounds, feedback, and bug reports. Developers can maintain a playtest email list and send announcements, while wishlist and demo buttons can direct players to Steam or itch with clicks tracked by channel. Listed build options include Steam and itch keys, Drive and Dropbox links, S3 URLs, web builds, and custom HTTPS links. Free Forever costs nothing, needs no card, and has no time limit; it includes 100 announcement recipients per month. Indieable Pro costs $19.99 a month or $189.99 yearly. Pro includes 10 GB active hosted storage, revocable per-tester downloads, and up to 1,000 announcement recipients monthly. Hosted builds become unavailable at expiry or when Pro access ends, then are permanently deleted after the seven-day recovery window.