Indieable
indieable.com
What it is
Indieable is a web service for indie game developers to recruit playtesters, distribute builds and keys, and collect structured feedback; players can use it to discover playtests. Developers can import a game's title, art, screenshots, and tags with a Steam or itch.io URL. The playtest flow covers signup, screening, approvals, key assignment, email invitations, rounds, feedback, and bug reports. Developers can maintain a playtest email list and send announcements, while wishlist and demo buttons can direct players to Steam or itch with clicks tracked by channel. Listed build options include Steam and itch keys, Drive and Dropbox links, S3 URLs, web builds, and custom HTTPS links. Free Forever costs nothing, needs no card, and has no time limit; it includes 100 announcement recipients per month. Indieable Pro costs $19.99 a month or $189.99 yearly. Pro includes 10 GB active hosted storage, revocable per-tester downloads, and up to 1,000 announcement recipients monthly. Hosted builds become unavailable at expiry or when Pro access ends, then are permanently deleted after the seven-day recovery window.
Spec sheet
- What it does
- Indieable helps indie developers recruit playtesters, distribute builds or keys, and collect structured feedback while letting players discover playtests.Read 15 Oct 2026 · indieable.com
- Purpose
- Indieable helps indie game developers recruit playtesters, distribute builds and keys, collect structured feedback, and helps players discover playtests.Read 5 Oct 2026 · indieable.com
- Integrations
- Published delivery options include Steam keys, itch.io keys, Google Drive links, Dropbox links, Amazon S3 URLs, web builds and developer-hosted HTTPS links.Read 15 Oct 2026 · indieable.com
- Security
- The privacy policy lists HTTPS, row-level database access controls, tester email masking, scoped expiring signed links, and least-privilege service credentials.Read 5 Oct 2026 · indieable.com
- Privacy
- The maker says it does not sell or rent personal information, use advertising trackers or cross-site tracking cookies, or use personal information to train AI models.Read 5 Oct 2026 · indieable.com
- Support
- The maker lists [email protected] as its support contact.Read 5 Oct 2026 · indieable.com
- Company
- Indieable is operated by HotBoxed Studios LLC, an Arizona limited liability company.Read 5 Oct 2026 · indieable.com
- Approvals and keys
- One approval can assign a key from a developer pool and email the tester an invitation.Read 15 Oct 2026 · indieable.com
- Audience list
- Developers can keep a playtest email list and send announcements to it from the Promote tab.Read 5 Oct 2026 · indieable.com
- Audience management
- Developers retain a playtest email list and can send launch announcements from Indieable.Read 15 Oct 2026 · indieable.com
- Availability disclaimer
- The terms provide the service as-is and disclaim uninterrupted or error-free operation.Read 15 Oct 2026 · indieable.com
- Build integrations
- The pricing page lists Steam keys, itch keys, Drive links, Dropbox links, S3 URLs, web builds, and bring-your-own HTTPS build links.Read 5 Oct 2026 · indieable.com
- Build-risk limit
- Indieable says it does not review or scan uploaded builds and makes testers responsible for running pre-release software safely.Read 15 Oct 2026 · indieable.com
- Company legal name
- The service is operated by HotBoxed Studios LLC, an Arizona limited liability company.Read 15 Oct 2026 · indieable.com
- Company product scope
- HotBoxed Studios’ founder says he owns product direction, architecture, engineering, deployment, distribution, analytics and live support across Steam, iOS and web products.Read 15 Oct 2026 · yoconn.net
- Cookies
- Only essential authentication cookies are used; tester flows use signed links and site analytics are cookieless and aggregated.Read 15 Oct 2026 · indieable.com
- Data location
- Processing occurs primarily in the United States, with contractual or framework safeguards described for EU and UK transfers.Read 15 Oct 2026 · indieable.com
- Feedback rights
- Tester feedback and bug reports receive a perpetual, irrevocable, royalty-free license for the game developer to use.Read 15 Oct 2026 · indieable.com
- Feedback tools
- Playtest rounds support structured feedback and bug reports.Read 15 Oct 2026 · indieable.com
- Founder experience
- His profile states more than six years working across full-stack platforms, manufacturing systems, mobile products, multiplayer games and backend tooling.Read 15 Oct 2026 · yoconn.net
- Founder location
- Founder and engineer Connor Illingworth lists Phoenix, Arizona as his location.Read 15 Oct 2026 · yoconn.net
- Founder tenure
- Illingworth lists himself as founder and software engineer of HotBoxed Studios LLC from 2019 to the present.Read 15 Oct 2026 · yoconn.net
- Founder-described features
- The founder says he implemented Steam and itch.io imports, customizable game pages, playtest signup, approvals, key distribution, email workflows and analytics.Read 15 Oct 2026 · yoconn.net
- Free announcement limit
- The free tier allows announcements to up to 100 recipients per month.Read 15 Oct 2026 · indieable.com
- Free trial
- Pro has a 48-hour trial that requires no payment card.Read 15 Oct 2026 · indieable.com
- Hosted build limitation
- Hosted builds stop being downloadable at expiry or when Pro access ends, then are permanently deleted after the currently stated seven-day recovery window.Read 5 Oct 2026 · indieable.com
- Hosted-file expiry
- Hosted files can expire after 7, 14 or 30 days, followed by a stated seven-day recovery window.Read 15 Oct 2026 · indieable.com
- Indieable engineering
- The founder describes Indieable as a full-stack platform built with TypeScript, React, APIs and the Steam Developer Platform.Read 15 Oct 2026 · yoconn.net
- Platform activity
- Indieable’s Explore page listed 22 games, including six recruiting playtesters, when opened.Read 15 Oct 2026 · indieable.com
- Playtest pages
- The service creates shareable game pages with signup forms for public, screened or private playtests.Read 15 Oct 2026 · indieable.com
- Playtest workflow
- The service supports tester signup, screening, one-click approvals, key assignment and email invites, rounds, feedback, and bug reports.Read 5 Oct 2026 · indieable.com
- Pro hosted storage
- Pro includes 10 GB of active Indieable-hosted build storage.Read 15 Oct 2026 · indieable.com
- Revocable downloads
- Pro provides per-tester tracked downloads that developers can revoke.Read 15 Oct 2026 · indieable.com
- Security controls
- The privacy policy lists HTTPS, row-level database controls, masked tester emails, expiring signed links and least-privilege credentials.Read 15 Oct 2026 · indieable.com
- Service providers
- Indieable identifies Supabase for authentication and database, Vercel for hosting, Cloudflare R2 for build storage, Stripe for billing and Resend for email.Read 15 Oct 2026 · indieable.com
- Store click tracking
- Wishlist and demo buttons can link to Steam or itch.io with clicks tracked by channel.Read 15 Oct 2026 · indieable.com
- Store imports
- Developers can paste Steam or itch.io URLs to import game titles, artwork, screenshots and tags.Read 15 Oct 2026 · indieable.com
- Store links
- Developers can paste a Steam or itch.io URL to import a game's title, art, screenshots, and tags.Read 5 Oct 2026 · indieable.com
- Store links and tracking
- Wishlist and demo buttons can route to Steam and itch, with clicks tracked by channel.Read 5 Oct 2026 · indieable.com
- Technical stack
- The founder lists TypeScript, React, PostgreSQL, REST APIs, Docker, GitHub Actions, Unity and Steamworks.NET among his technologies.Read 15 Oct 2026 · yoconn.net
- Tester accounts
- Testers can apply without creating an Indieable account.Read 15 Oct 2026 · indieable.com
- Tester email privacy
- For public and closed tests, developers see applications but not tester email addresses; private invitations are an exception.Read 15 Oct 2026 · indieable.com
- Tracking policy
- The company says it does not sell personal information, use advertising trackers or use personal data to train AI models.Read 15 Oct 2026 · indieable.com
Plans and prices
Strong points and limits
Strong points
- Supports screening, approvals, rounds, feedback, and bug reports.
- Build delivery includes keys, links, and web builds.
- Free Forever requires no card and has no time limit.
- Pro includes 10 GB active hosted storage.
- Clicks to Steam and itch can be tracked by channel.
Limits
- Free plan allows 100 announcement recipients monthly.
- Hosted builds stop downloading at expiry or when Pro ends.
- Expired hosted builds are permanently deleted after seven days.
Who it suits
Indieable suits independent game developers who need to recruit and coordinate playtesters, distribute builds or keys, and collect feedback. Players looking for playtests are also part of its intended audience.
Verdict
Indieable covers recruitment, build delivery, and structured playtest feedback, with a free plan and a paid plan that adds hosted storage. Developers using hosted builds should account for expiry and the seven-day recovery window.
Where Specifiction places it
- Game Playtesting Platforms#4 of 238.8