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Indieable

indieable.com

From $19.99/mo Free plan Web
Visit indieable.com
Spec score 8.8 #4 of 23 in Game Playtesting Platforms

What it is

Indieable is a web service for indie game developers to recruit playtesters, distribute builds and keys, and collect structured feedback; players can use it to discover playtests. Developers can import a game's title, art, screenshots, and tags with a Steam or itch.io URL. The playtest flow covers signup, screening, approvals, key assignment, email invitations, rounds, feedback, and bug reports. Developers can maintain a playtest email list and send announcements, while wishlist and demo buttons can direct players to Steam or itch with clicks tracked by channel. Listed build options include Steam and itch keys, Drive and Dropbox links, S3 URLs, web builds, and custom HTTPS links. Free Forever costs nothing, needs no card, and has no time limit; it includes 100 announcement recipients per month. Indieable Pro costs $19.99 a month or $189.99 yearly. Pro includes 10 GB active hosted storage, revocable per-tester downloads, and up to 1,000 announcement recipients monthly. Hosted builds become unavailable at expiry or when Pro access ends, then are permanently deleted after the seven-day recovery window.

Spec sheet

What it does
Indieable helps indie developers recruit playtesters, distribute builds or keys, and collect structured feedback while letting players discover playtests.Read 15 Oct 2026 · indieable.com
Purpose
Indieable helps indie game developers recruit playtesters, distribute builds and keys, collect structured feedback, and helps players discover playtests.Read 5 Oct 2026 · indieable.com
Integrations
Published delivery options include Steam keys, itch.io keys, Google Drive links, Dropbox links, Amazon S3 URLs, web builds and developer-hosted HTTPS links.Read 15 Oct 2026 · indieable.com
Security
The privacy policy lists HTTPS, row-level database access controls, tester email masking, scoped expiring signed links, and least-privilege service credentials.Read 5 Oct 2026 · indieable.com
Privacy
The maker says it does not sell or rent personal information, use advertising trackers or cross-site tracking cookies, or use personal information to train AI models.Read 5 Oct 2026 · indieable.com
Support
The maker lists [email protected] as its support contact.Read 5 Oct 2026 · indieable.com
Company
Indieable is operated by HotBoxed Studios LLC, an Arizona limited liability company.Read 5 Oct 2026 · indieable.com
Approvals and keys
One approval can assign a key from a developer pool and email the tester an invitation.Read 15 Oct 2026 · indieable.com
Audience list
Developers can keep a playtest email list and send announcements to it from the Promote tab.Read 5 Oct 2026 · indieable.com
Audience management
Developers retain a playtest email list and can send launch announcements from Indieable.Read 15 Oct 2026 · indieable.com
Availability disclaimer
The terms provide the service as-is and disclaim uninterrupted or error-free operation.Read 15 Oct 2026 · indieable.com
Build integrations
The pricing page lists Steam keys, itch keys, Drive links, Dropbox links, S3 URLs, web builds, and bring-your-own HTTPS build links.Read 5 Oct 2026 · indieable.com
Build-risk limit
Indieable says it does not review or scan uploaded builds and makes testers responsible for running pre-release software safely.Read 15 Oct 2026 · indieable.com
Company legal name
The service is operated by HotBoxed Studios LLC, an Arizona limited liability company.Read 15 Oct 2026 · indieable.com
Company product scope
HotBoxed Studios’ founder says he owns product direction, architecture, engineering, deployment, distribution, analytics and live support across Steam, iOS and web products.Read 15 Oct 2026 · yoconn.net
Cookies
Only essential authentication cookies are used; tester flows use signed links and site analytics are cookieless and aggregated.Read 15 Oct 2026 · indieable.com
Data location
Processing occurs primarily in the United States, with contractual or framework safeguards described for EU and UK transfers.Read 15 Oct 2026 · indieable.com
Feedback rights
Tester feedback and bug reports receive a perpetual, irrevocable, royalty-free license for the game developer to use.Read 15 Oct 2026 · indieable.com
Feedback tools
Playtest rounds support structured feedback and bug reports.Read 15 Oct 2026 · indieable.com
Founder experience
His profile states more than six years working across full-stack platforms, manufacturing systems, mobile products, multiplayer games and backend tooling.Read 15 Oct 2026 · yoconn.net
Founder location
Founder and engineer Connor Illingworth lists Phoenix, Arizona as his location.Read 15 Oct 2026 · yoconn.net
Founder tenure
Illingworth lists himself as founder and software engineer of HotBoxed Studios LLC from 2019 to the present.Read 15 Oct 2026 · yoconn.net
Founder-described features
The founder says he implemented Steam and itch.io imports, customizable game pages, playtest signup, approvals, key distribution, email workflows and analytics.Read 15 Oct 2026 · yoconn.net
Free announcement limit
The free tier allows announcements to up to 100 recipients per month.Read 15 Oct 2026 · indieable.com
Free trial
Pro has a 48-hour trial that requires no payment card.Read 15 Oct 2026 · indieable.com
Hosted build limitation
Hosted builds stop being downloadable at expiry or when Pro access ends, then are permanently deleted after the currently stated seven-day recovery window.Read 5 Oct 2026 · indieable.com
Hosted-file expiry
Hosted files can expire after 7, 14 or 30 days, followed by a stated seven-day recovery window.Read 15 Oct 2026 · indieable.com
Indieable engineering
The founder describes Indieable as a full-stack platform built with TypeScript, React, APIs and the Steam Developer Platform.Read 15 Oct 2026 · yoconn.net
Platform activity
Indieable’s Explore page listed 22 games, including six recruiting playtesters, when opened.Read 15 Oct 2026 · indieable.com
Playtest pages
The service creates shareable game pages with signup forms for public, screened or private playtests.Read 15 Oct 2026 · indieable.com
Playtest workflow
The service supports tester signup, screening, one-click approvals, key assignment and email invites, rounds, feedback, and bug reports.Read 5 Oct 2026 · indieable.com
Pro hosted storage
Pro includes 10 GB of active Indieable-hosted build storage.Read 15 Oct 2026 · indieable.com
Revocable downloads
Pro provides per-tester tracked downloads that developers can revoke.Read 15 Oct 2026 · indieable.com
Security controls
The privacy policy lists HTTPS, row-level database controls, masked tester emails, expiring signed links and least-privilege credentials.Read 15 Oct 2026 · indieable.com
Service providers
Indieable identifies Supabase for authentication and database, Vercel for hosting, Cloudflare R2 for build storage, Stripe for billing and Resend for email.Read 15 Oct 2026 · indieable.com
Store click tracking
Wishlist and demo buttons can link to Steam or itch.io with clicks tracked by channel.Read 15 Oct 2026 · indieable.com
Store imports
Developers can paste Steam or itch.io URLs to import game titles, artwork, screenshots and tags.Read 15 Oct 2026 · indieable.com
Store links
Developers can paste a Steam or itch.io URL to import a game's title, art, screenshots, and tags.Read 5 Oct 2026 · indieable.com
Store links and tracking
Wishlist and demo buttons can route to Steam and itch, with clicks tracked by channel.Read 5 Oct 2026 · indieable.com
Technical stack
The founder lists TypeScript, React, PostgreSQL, REST APIs, Docker, GitHub Actions, Unity and Steamworks.NET among his technologies.Read 15 Oct 2026 · yoconn.net
Tester accounts
Testers can apply without creating an Indieable account.Read 15 Oct 2026 · indieable.com
Tester email privacy
For public and closed tests, developers see applications but not tester email addresses; private invitations are an exception.Read 15 Oct 2026 · indieable.com
Tracking policy
The company says it does not sell personal information, use advertising trackers or use personal data to train AI models.Read 15 Oct 2026 · indieable.com

Plans and prices

Free Forever Free No card; no time limit Recruit and screen testers · keys and tracked BYO links · playtest rounds, feedback and bug reports · 100 announcement recipients/month Read 15 Oct 2026 · indieable.com
Indieable Pro $19.99 a month $19.99/month; $189.99 yearly; no usage overages Everything in Free · 10 GB active hosted storage · per-tester revocable downloads · 1,000 announcement recipients/month · hosted-file expiry 7, 14 or 30 days · 7-day recovery window Read 15 Oct 2026 · indieable.com

Every Indieable plan and price →

Strong points and limits

Strong points

  • Supports screening, approvals, rounds, feedback, and bug reports.
  • Build delivery includes keys, links, and web builds.
  • Free Forever requires no card and has no time limit.
  • Pro includes 10 GB active hosted storage.
  • Clicks to Steam and itch can be tracked by channel.

Limits

  • Free plan allows 100 announcement recipients monthly.
  • Hosted builds stop downloading at expiry or when Pro ends.
  • Expired hosted builds are permanently deleted after seven days.

Who it suits

Indieable suits independent game developers who need to recruit and coordinate playtesters, distribute builds or keys, and collect feedback. Players looking for playtests are also part of its intended audience.

Verdict

Indieable covers recruitment, build delivery, and structured playtest feedback, with a free plan and a paid plan that adds hosted storage. Developers using hosted builds should account for expiry and the seven-day recovery window.

Where Specifiction places it

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