We Playtest Games
weplaytestgames.com
What it is
We Playtest Games connects indie game developers with playtesters to collect structured feedback on games. Testers are matched by the genres they play. Each playtest includes a gameplay recording with audio commentary and a summarized transcript covering issues, friction, confusion, or delight; subscription features also list AI-powered summaries and key takeaways. Developers can describe specific testing goals or provide a custom build. Multiplayer sessions can include up to eight players, and the service says a tester has 24 hours to deliver after claiming a playtest. The free option provides one 30-minute session, with the replay posted publicly to YouTube. Pay-as-you-go sessions start at $15, paid once, with duration and player count affecting price. Indie costs $79 a month for five playtest hours per billing period; Studio costs $379 a month for 25 hours. One playtest hour means one hour for one player, while unused subscription hours roll over and never expire, including after cancellation. The service runs on web and through a versioned REST API with API-key authentication, real-time webhooks, and TypeScript and Python clients.
Spec sheet
- What it does
- The service matches indie game developers with genre-relevant players for recorded playtests and feedback.Read 15 Oct 2026 · weplaytestgames.com
- API
- The documentation describes a versioned REST API with API key authentication and real-time webhooks, plus TypeScript and Python client libraries.Read 5 Oct 2026 · weplaytestgames.com
- Support
- The FAQ directs users to [email protected] for help.Read 5 Oct 2026 · weplaytestgames.com
- Age requirement
- The privacy policy restricts accounts to people aged 18 or older.Read 15 Oct 2026 · app.weplaytestgames.com
- AI takeaways
- The site says playtests include AI-powered transcript summaries and lists AI key takeaways among subscription features.Read 5 Oct 2026 · weplaytestgames.com
- AI transcript
- Each playtest provides an AI-generated transcript summarizing issues, friction and player reactions.Read 15 Oct 2026 · weplaytestgames.com
- API endpoints
- Documented endpoint groups cover games, playtests, billing, chat, notifications and webhooks.Read 15 Oct 2026 · weplaytestgames.com
- API scope
- The REST API is restricted to game-company accounts; playtesters use the web app instead.Read 15 Oct 2026 · weplaytestgames.com
- API security
- API requests use HTTPS and scoped Bearer API keys with tiered rate limits and cursor pagination.Read 15 Oct 2026 · weplaytestgames.com
- API specification
- The documentation publishes an OpenAPI 3.1 specification plus llms.txt and llms-full.txt resources.Read 15 Oct 2026 · weplaytestgames.com
- Build delivery
- Game owners can submit a Steam or itch.io game or provide a direct download build URL.Read 15 Oct 2026 · weplaytestgames.com
- Confidentiality
- Private tests keep unreleased builds and footage private within the service and owner workflow.Read 15 Oct 2026 · weplaytestgames.com
- Custom test requests
- Developers can describe specific testing goals when ordering or provide a custom build for testers to use.Read 5 Oct 2026 · weplaytestgames.com
- Domain age
- A third-party WHOIS review lists January 6, 2026 as the domain registration date and shows privacy-protected ownership.Read 15 Oct 2026 · scam-detector.com
- Feedback
- Playtests include a gameplay recording with audio commentary and a summarized transcript highlighting issues, friction points, confusion, or delight.Read 5 Oct 2026 · weplaytestgames.com
- Free option
- The free playtest lasts 30 minutes and its replay is posted publicly to YouTube.Read 5 Oct 2026 · weplaytestgames.com
- Genre matching
- Testers are matched according to the game genres they play.Read 15 Oct 2026 · weplaytestgames.com
- Limit: community support
- The operator said the service was kept in-app rather than supported by a Discord community.Read 15 Oct 2026 · reddit.com
- Limit: onboarding confusion
- Early users reported that ordering a playtest and understanding recording requirements was confusing, prompting the operator to promise a walkthrough and a simpler flow.Read 15 Oct 2026 · reddit.com
- Limit: public exposure
- The free test is posted publicly, so unfinished games can expose bugs and player confusion before release.Read 15 Oct 2026 · reddit.com
- Limit: tester selection
- A Reddit discussion described the site as obtuse and noted that developers cannot choose individual testers.Read 15 Oct 2026 · reddit.com
- Multiplayer
- The platform coordinates multiplayer sessions with as many as eight players.Read 15 Oct 2026 · weplaytestgames.com
- News: onboarding analysis
- A company analysis reported that 505 games, about 46 percent of those assessed, were flagged for poor onboarding by at least two of three AI classifiers.Read 15 Oct 2026 · weplaytestgames.com
- News: We Stream Games
- On July 8, 2026 the company announced a streaming product where studios choose a viewer target and an algorithm selects streamers by cost, ratings and tags; studio purchasing was still pending streamer recruitment.Read 15 Oct 2026 · weplaytestgames.com
- Payment handling
- The privacy notice says Stripe handles and stores purchase payment data, and card details remain held by Stripe.Read 5 Oct 2026 · app.weplaytestgames.com
- Praise: detailed feedback
- A solo developer reported receiving a fast free test with a narrated video, transcript, summary and tester notes, and said the detail was difficult to obtain elsewhere.Read 15 Oct 2026 · reddit.com
- Praise: useful sessions
- Developers on Reddit described completed sessions as valuable, well done and useful enough to recommend or purchase again.Read 15 Oct 2026 · reddit.com
- Privacy and security
- The privacy notice says the service has technical and organizational measures to protect personal information, while noting that security cannot be guaranteed 100%.Read 5 Oct 2026 · app.weplaytestgames.com
- Python SDK
- An official typed Python SDK is installed with pip install weplaytestgames and includes an asynchronous client.Read 15 Oct 2026 · weplaytestgames.com
- Rating on Gridinsoft
- 71 out of 100 from an automated website reputation scan, with no major malware or phishing detections reported.Read 15 Oct 2026 · gridinsoft.com
- Rating on Scam Detector
- 15.6 out of 100 from an automated 53-factor assessment; the page labels the domain controversial, high-risk and unsafe.Read 15 Oct 2026 · scam-detector.com
- Recording rights
- Owners receive a perpetual worldwide licence to copy, edit, publish and otherwise use recordings, while the service may reuse them promotionally without extra compensation.Read 15 Oct 2026 · app.weplaytestgames.com
- Scheduling
- Owners can schedule tests from 12 hours to 90 days ahead and send reminders.Read 15 Oct 2026 · weplaytestgames.com
- SDK licence
- The public TypeScript SDK repository is released under the MIT licence.Read 15 Oct 2026 · github.com
- Security and privacy
- The privacy policy says Stripe handles card payments, Sentry monitors errors, and device fingerprinting helps prevent duplicate or fraudulent accounts.Read 15 Oct 2026 · app.weplaytestgames.com
- Subscription limits
- One playtest hour means one hour for one player, and unused hours roll over and never expire, including after cancellation.Read 5 Oct 2026 · weplaytestgames.com
- Tester equipment
- Playtesters are expected to have a computer, screen-recording capability and a microphone.Read 15 Oct 2026 · weplaytestgames.com
- Tester pay
- Validated testers earn $10 per hour for accepted private playtests, while the initial public validation test is unpaid.Read 15 Oct 2026 · weplaytestgames.com
- Tester payouts
- Payout requests can use PayPal or USDC, BTC, ETH or SOL, and are manually processed in roughly one to two business days.Read 15 Oct 2026 · weplaytestgames.com
- Tester quality
- The FAQ says playtesters are vetted through a trial stage and developers can reject an unsatisfactory playtest to find a new tester.Read 5 Oct 2026 · weplaytestgames.com
- Turnaround
- A tester normally has 24 hours after claiming a session to submit it; multiplayer sessions get 72 hours.Read 15 Oct 2026 · weplaytestgames.com
- TypeScript SDK
- An official typed TypeScript SDK is installed with npm install @weplaytestgames/sdk.Read 15 Oct 2026 · weplaytestgames.com
- Video commentary
- Playtests include gameplay video with live spoken commentary from the tester.Read 15 Oct 2026 · weplaytestgames.com
- Video retention
- Accepted private recordings are retained for 90 days and rejected recordings for 30 days; public YouTube videos remain available permanently.Read 15 Oct 2026 · app.weplaytestgames.com
Plans and prices
Strong points and limits
Strong points
- Genre-based tester matching
- Recorded gameplay with audio commentary
- Multiplayer sessions up to eight players
- Unused subscription hours never expire
- REST API with webhooks and client libraries
Limits
- Free replay is posted publicly to YouTube
- Pay-as-you-go price varies by duration and players
- Subscription hours are measured per player
- Tester delivery window is 24 hours
Who it suits
It suits indie developers who need genre-matched players, recorded commentary, transcripts, or multiplayer sessions. Teams can use the web service or integrate through its API.
Verdict
We Playtest Games combines marketplace recruitment, recorded sessions, summarized feedback, and API access. Review the public-replay condition, per-player hour accounting, and variable session pricing before selecting a plan.
Where Specifiction places it
- Game Playtesting Platforms#8 of 238.3