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SPECIFICTION
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G.Round vs Obvra

G.Round

developer.gameround.co

Obvra

obvra.com

Side by side

FigureG.RoundObvra
Price from$100/mo$44/mo
Free plan—Yes
Free trial——
Open source——
WebYesYes
WindowsYesYes
iOSYes—
AndroidYes—
Plans published97
Spec score · Game Testing Software7.7 (#11)7.9 (#9)
SupportThe support page offers a 30-minute introductory meeting and contact by message or email.Priority support is included with Desktop Pro, Cloud Studio and Cloud Pro plans.

Plans

G.Round

  • Focus Group Test Mobile$100, paid once
  • Focus Group Test PC/Console$100, paid once
  • G-Pass Indie$100 a month
  • Focus Group Test VR$200, paid once
  • Open Public Test Basic$1,000, paid once
  • Open Public Test Plus$2,000, paid once
  • Open Public Test Premium$5,000, paid once
  • Competitive Beta Test (CBT)Priced on request
  • Launch Marketing (MKT)Priced on request

G.Round pricing →

Obvra

  • Capture FreeFree
  • Desktop Starter$44 a month
  • Desktop Studio$134 a month
  • Cloud Starter$349 a month
  • Desktop Pro$359 a month
  • Cloud Studio$799 a month
  • Cloud Pro$1,799 a month

Obvra pricing →

In their own words

G.Round

G.ROUND is a game playtesting and marketing platform for studios and publishers. Open Public Tests let a global audience play unreleased games and submit reviews and surveys. Focus Group Tests target selected player demographics in controlled sessions, with a real-time dashboard for behavior, progress, and feedback. Its launcher encrypts builds and restricts unauthorized access; private tests also use tester NDAs and record gameplay video and audio for feedback and security monitoring. Competitive Beta Tests use tournament formats and groups of 1,000 to 10,000 users for community building and final gameplay and technical checks. Launch Marketing packages may include media and PR, influencer marketing, gameplay content, early reviews, and G.ROUND exposure. The site says its gamer community spans 250 regions. Players access games through Steam keys or the G.ROUND Launcher. Tester information describes upcoming, unreleased PC and console titles, while mobile testing is not currently supported for players. Pricing includes one-time tests and an annual G-Pass plan.

Visit developer.gameround.co

Obvra

Obvra turns gameplay demonstrations into reusable tests for game testing and automated playtesting. It records actions, screenshots, visual targets, screen changes and outcomes, then uses visual context around each action to interpret what was clicked, what changed and what result was intended. Tests can find visual objects again when their screen positions change, rather than relying on fixed coordinates. Automated runs locate targets, perform actions, check expected results and save evidence. If a run fails, Obvra identifies whether the problem involved the target, action or outcome, and preserves screenshots, expected outcomes and observed game states for review. Its coverage includes gameplay and UI testing, visual regression, build verification, regression testing and bug reproduction. Obvra says its visual workflow needs no engine-specific integration. It supports Unity, Unreal Engine, Godot, GameMaker, RPG Maker, custom engines, browser games and Android games. Desktop runs in a studio's environment; Cloud manages test creation, execution, maintenance and infrastructure. Capture Free costs nothing and includes recording and analysis, but not automated playback or executable tests.

Visit obvra.com