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G.Round vs T-Plan Game Test Automation

G.Round

developer.gameround.co

T-Plan Game Test Automation

t-plan.com

Side by side

FigureG.RoundT-Plan Game Test Automation
Price from$100/mo£16.67/mo
Free plan——
Free trial—Yes
Open source——
WebYesYes
WindowsYesYes
macOS—Yes
Linux—Yes
iOSYesYes
AndroidYesYes
API—Yes
Self-hosted—Yes
Plans published91
Spec score · Game Testing Software7.7 (#11)7.8 (#10)
Headquarters3435 Wilshire Blvd., Ste. 1400, Los Angeles, CA 90010, USAThe vendor lists its address as Basepoint Shoreham, Little High Street, Shoreham-by-Sea, West Sussex, BN43 5EG, United Kingdom.
IntegrationsThe site describes Steam key redemption and a Discord community; it does not list formal software integrations on the pages reviewed.The features page lists Jenkins, GitHub, TestRail, Jira, IDEs including Eclipse and NetBeans, and REST API access as integration options.
SupportThe support page offers a 30-minute introductory meeting and contact by message or email.Every plan includes unlimited help from the support team, access to the knowledge base and user community, product updates, and free training.

Plans

G.Round

  • Focus Group Test Mobile$100, paid once
  • Focus Group Test PC/Console$100, paid once
  • G-Pass Indie$100 a month
  • Focus Group Test VR$200, paid once
  • Open Public Test Basic$1,000, paid once
  • Open Public Test Plus$2,000, paid once
  • Open Public Test Premium$5,000, paid once
  • Competitive Beta Test (CBT)Priced on request
  • Launch Marketing (MKT)Priced on request

G.Round pricing →

T-Plan Game Test Automation

  • T-Plan Robot£200 a year

T-Plan Game Test Automation pricing →

In their own words

G.Round

G.ROUND is a game playtesting and marketing platform for studios and publishers. Open Public Tests let a global audience play unreleased games and submit reviews and surveys. Focus Group Tests target selected player demographics in controlled sessions, with a real-time dashboard for behavior, progress, and feedback. Its launcher encrypts builds and restricts unauthorized access; private tests also use tester NDAs and record gameplay video and audio for feedback and security monitoring. Competitive Beta Tests use tournament formats and groups of 1,000 to 10,000 users for community building and final gameplay and technical checks. Launch Marketing packages may include media and PR, influencer marketing, gameplay content, early reviews, and G.ROUND exposure. The site says its gamer community spans 250 regions. Players access games through Steam keys or the G.ROUND Launcher. Tester information describes upcoming, unreleased PC and console titles, while mobile testing is not currently supported for players. Pricing includes one-time tests and an annual G-Pass plan.

Visit developer.gameround.co

T-Plan Game Test Automation

T-Plan Game Test Automation automates game tests by interacting with the game’s graphical interface. Image recognition checks objects on screen, so testing does not depend on application code; the vendor says this approach supports games made with Unity and Unreal Engine. The software runs externally without source-code changes or instrumentation. On iOS, it requires two runtime files, but no code changes.

Record and Playback captures test scripts for execution across devices and machines. Users can schedule runs, define workflow rules, and pass custom parameters for decision handling. Listed integrations include Jenkins, GitHub, TestRail, Jira, Eclipse, NetBeans, and REST API access. Supported targets include Windows, macOS, Linux, Android, and iOS; the testing page also lists Unix and Solaris. T-Plan Robot starts at £200 per month when billed annually, and a 14-day trial is listed. A Development licence is required before buying Execution licences; five Execution licences permit five live connections at once.

Visit t-plan.com