T-Plan Game Test Automation
t-plan.com
What it is
T-Plan Game Test Automation automates game tests by interacting with the game’s graphical interface. Image recognition checks objects on screen, so testing does not depend on application code; the vendor says this approach supports games made with Unity and Unreal Engine. The software runs externally without source-code changes or instrumentation. On iOS, it requires two runtime files, but no code changes.
Record and Playback captures test scripts for execution across devices and machines. Users can schedule runs, define workflow rules, and pass custom parameters for decision handling. Listed integrations include Jenkins, GitHub, TestRail, Jira, Eclipse, NetBeans, and REST API access. Supported targets include Windows, macOS, Linux, Android, and iOS; the testing page also lists Unix and Solaris. T-Plan Robot starts at £200 per month when billed annually, and a 14-day trial is listed. A Development licence is required before buying Execution licences; five Execution licences permit five live connections at once.
Spec sheet
- Purpose
- T-Plan automates game testing by simulating player actions at the GUI level to identify bugs, assess stability, and check functionality.Read 3 Oct 2026 · t-plan.com
- Trial
- The trial licence is described as fully functional for development and execution and restricted only by time; the vendor does not state the trial duration on this page.Read 3 Oct 2026 · t-plan.com
- Integrations
- The features page lists Jenkins, GitHub, TestRail, Jira, IDEs including Eclipse and NetBeans, and REST API access as integration options.Read 3 Oct 2026 · t-plan.com
- Support
- Every plan includes unlimited help from the support team, access to the knowledge base and user community, product updates, and free training.Read 3 Oct 2026 · t-plan.com
- Headquarters
- The vendor lists its address as Basepoint Shoreham, Little High Street, Shoreham-by-Sea, West Sussex, BN43 5EG, United Kingdom.Read 3 Oct 2026 · t-plan.com
- Founded
- 1999Read 28 Sep 2026 · t-plan.com
- Company history
- T-Plan says it was founded in 1999 in Brighton, England.Read 3 Oct 2026 · t-plan.com
- Cross-platform testing
- The game testing page lists Windows, macOS, Linux, Unix, Solaris, Android, and iOS support.Read 3 Oct 2026 · t-plan.com
- Execution controls
- Users can create execution schedules, workflow rules, and pass custom parameters for decision handling.Read 3 Oct 2026 · t-plan.com
- Game engine support
- The vendor says T-Plan Robot can automate games built with Unity and Unreal Engine because it operates at screen level.Read 3 Oct 2026 · t-plan.com
- Licence limit
- A purchase of five Execution licences allows five live connections to systems under test at one time.Read 3 Oct 2026 · t-plan.com
- Non-invasive operation
- T-Plan operates externally without requiring source-code modifications or instrumentation; the page says iOS requires two runtime files but no code changes.Read 3 Oct 2026 · t-plan.com
- Security and audit
- The game testing page describes remote technology as providing an isolated test environment and says screenshots and reports can be captured for compliance and audit needs.Read 3 Oct 2026 · t-plan.com
- Test creation
- Record and Playback captures test scripts and supports running them across multiple devices and machines.Read 3 Oct 2026 · t-plan.com
- Visual testing
- It uses image-based recognition to detect and verify on-screen objects rather than relying on application code.Read 3 Oct 2026 · t-plan.com
Plans and prices
Strong points and limits
Strong points
- Image-based checks do not rely on application code
- Record and Playback creates reusable test scripts
- Schedules, workflow rules, and custom parameters
- Integrations include Jenkins, Jira, and REST API
- Support and training are included with every plan
Limits
- No free plan is listed
- Starts at £200 per month, billed annually
- Development licence required before Execution licences
- iOS requires two runtime files
Who it suits
It suits teams automating functional and stability checks for Unity or Unreal Engine games across desktop and mobile targets. Teams needing test workflows, integrations, or concurrent connections should check the licence requirements before purchase.
Verdict
T-Plan specifies its screen-level testing approach, supported game engines, platforms, and workflow controls. Buyers should account for the annual starting price and the Development licence prerequisite when assessing execution capacity.
Where Specifiction places it
- Game Testing Software#10 of 187.8