Antidote vs T-Plan Game Test Automation
Antidote
antidote.ggT-Plan Game Test Automation
t-plan.comSide by side
| Figure | Antidote | T-Plan Game Test Automation |
|---|---|---|
| Price from | $99.95/mo | £16.67/mo |
| Free plan | Yes | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 7 | 1 |
| Spec score · Game Testing Software | 9.4 (#1) | 7.8 (#10) |
| Founded | 2017 | 1999 |
| Headquarters | Barcelona, Spain | The vendor lists its address as Basepoint Shoreham, Little High Street, Shoreham-by-Sea, West Sussex, BN43 5EG, United Kingdom. |
| Support | The company FAQ offers support-team contact and representative meetings for personalized guidance. | Every plan includes unlimited help from the support team, access to the knowledge base and user community, product updates, and free training. |
Plans
Antidote
- Free TrialFree
- IndieFree
- Pay as you go$25, paid once
- Pay-as-you-go$25, paid once
- Indie Plus$99.95 a month
- Starter$115 a month
- Master$475 a month
In their own words
Antidote
Antidote is a cloud-based UX and analytics platform for game studios managing playtesting and research during development. Teams can run their own tests, commission managed playtesting, or use market research services. Data capture includes surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection. Analysis options include AI Insights, top moments, annotations, transcripts, survey and sentiment analysis, face emotion detection, automated reports, and data exports. Studios can recruit from Antidote’s community or invite their own players. Games can be delivered through Antidote, a developer download link, or Steam, Epic, Google Play, and App Store launchers. Native support covers PC, Mac, Linux, Android, iOS, and browser games; console testing is possible by arrangement. Plans include a free Indie option with restrictions, pay-as-you-go from $25 per user, Starter at $115 per month per game, and Master at $475 per month per game. The company describes security measures including NDAs, controlled launches, watermarking, and encryption.
T-Plan Game Test Automation
T-Plan Game Test Automation automates game tests by interacting with the game’s graphical interface. Image recognition checks objects on screen, so testing does not depend on application code; the vendor says this approach supports games made with Unity and Unreal Engine. The software runs externally without source-code changes or instrumentation. On iOS, it requires two runtime files, but no code changes.
Record and Playback captures test scripts for execution across devices and machines. Users can schedule runs, define workflow rules, and pass custom parameters for decision handling. Listed integrations include Jenkins, GitHub, TestRail, Jira, Eclipse, NetBeans, and REST API access. Supported targets include Windows, macOS, Linux, Android, and iOS; the testing page also lists Unix and Solaris. T-Plan Robot starts at £200 per month when billed annually, and a 14-day trial is listed. A Development licence is required before buying Execution licences; five Execution licences permit five live connections at once.