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GameBench vs T-Plan Game Test Automation

GameBench

gamebench.net

T-Plan Game Test Automation

t-plan.com

Side by side

FigureGameBenchT-Plan Game Test Automation
Price fromFree£16.67/mo
Free planYes—
Free trialYesYes
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
APIYesYes
Self-hostedYesYes
Plans published31
Spec score · Game Testing Software8.8 (#3)7.8 (#10)
Founded20121999
HeadquartersBristol, UKThe vendor lists its address as Basepoint Shoreham, Little High Street, Shoreham-by-Sea, West Sussex, BN43 5EG, United Kingdom.
IntegrationsThe dashboard documentation includes Jira integration and SSO configuration areas.The features page lists Jenkins, GitHub, TestRail, Jira, IDEs including Eclipse and NetBeans, and REST API access as integration options.
PurposeGameBench provides tools for measuring, analyzing, and optimizing game performance.T-Plan automates game testing by simulating player actions at the GUI level to identify bugs, assess stability, and check functionality.
SupportEnterprise deployment support is available through [email protected].Every plan includes unlimited help from the support team, access to the knowledge base and user community, product updates, and free training.

Plans

GameBench

  • GameBench FPS MonitorFree
  • GameBench Pro trialFree
  • Enterprise licensePriced on request

GameBench pricing →

T-Plan Game Test Automation

  • T-Plan Robot£200 a year

T-Plan Game Test Automation pricing →

In their own words

GameBench

GameBench provides tools for measuring, analyzing and optimizing game performance. With GameBench Pro, users connect an Android or iOS device, choose a game, measure its performance and upload results to a dashboard. GameBench Injector adds instrumentation to APK or IPA builds without requiring developer code changes. Metrics include frame rate, CPU, GPU, memory, power, battery, network usage, screenshots and thermal throttling. The web dashboard stores and visualizes sessions, trends, apps, devices and collections for comparison. Its API supports token creation, session searches, session details and time-series metrics; Jira integration can create engineering tickets linked to sessions. Dashboard accounts support SSO and LDAP, and companies can require multi-factor authentication. Enterprise customers can run a private dashboard on their own infrastructure. The native SDK supports Android 5.0+, 64-bit iOS 10.0+ and tvOS 10.0+, for hardware platforms only. Pricing is on request, and a 28-day trial is listed. The trial includes 30 minutes of Pro testing, unlimited sessions and SDK sessions, full API access, and all metrics and analytics.

Visit gamebench.net

T-Plan Game Test Automation

T-Plan Game Test Automation automates game tests by interacting with the game’s graphical interface. Image recognition checks objects on screen, so testing does not depend on application code; the vendor says this approach supports games made with Unity and Unreal Engine. The software runs externally without source-code changes or instrumentation. On iOS, it requires two runtime files, but no code changes.

Record and Playback captures test scripts for execution across devices and machines. Users can schedule runs, define workflow rules, and pass custom parameters for decision handling. Listed integrations include Jenkins, GitHub, TestRail, Jira, Eclipse, NetBeans, and REST API access. Supported targets include Windows, macOS, Linux, Android, and iOS; the testing page also lists Unix and Solaris. T-Plan Robot starts at £200 per month when billed annually, and a 14-day trial is listed. A Development licence is required before buying Execution licences; five Execution licences permit five live connections at once.

Visit t-plan.com