Game Asset Tool vs Project IGI Game Converter
Game Asset Tool
sanchei.itch.ioProject IGI Game Converter
github.comSide by side
| Figure | Game Asset Tool | Project IGI Game Converter |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Plans published | 1 | 0 |
| Spec score · Game Asset Extractors | 7.7 (#11) | 7.2 (#18) |
| License | The tool is released under the MIT license. | The repository lists an MIT license. |
| Purpose | Game Asset Tool extracts, collects, previews and diagnoses assets from visual novels and indie games. | The project describes itself as a standalone converter and inspector for Project IGI 1 game files. |
| Security | The maker’s repository says built-in ZIP, JAR, NWJS, ASAR and RGSS extraction rejects absolute paths and path traversal entries and enforces extraction limits. | GitHub’s repository security page says the project has no detected security policy and no published security advisories. |
| Support | The maker says users can optionally donate on itch.io or support development on Ko-fi. | The repository exposes GitHub Issues as a place to report or track project issues. |
Plans
In their own words
Game Asset Tool
Game Asset Tool scans a game folder or supported file, then extracts assets detected for its engine. It is a free Windows tool for collecting, previewing and diagnosing assets from visual novels and indie games, with batch extraction available. Built-in workflows cover RPG Maker, Ren’Py, NWJS, Electron, Unity, Godot, KiriKiri, WOLF RPG, TyranoScript, Java/JAR, HTML, QSP and Android APK recovery. Experimental or recovery workflows extend to Unreal PAK, Flash SWF, RAGS, GameMaker data.win, SRPG Studio, Pixel Game Maker MV, SPAK and some unknown formats. Results appear in a searchable gallery with filters, grouping, thumbnail presets and a resizable preview. The tool can create HTML reports that summarize extraction, diagnostics, skipped items, a health snapshot and performance notes. It handles images, video, audio, meshes and loose media, including OBJ models and PNG, JPEG, GIF, WebP and TLG5 textures. The maker says extraction works offline and the tool has no telemetry; BepInEx downloads need internet access. Encrypted Godot PCK archives need a valid key, and some protected formats are not fully extracted.
Project IGI Game Converter
Project IGI Game Converter is a standalone tool for inspecting and converting Project IGI 1 files, intended for modders and researchers working with game assets. It handles proprietary textures, meshes, scripts, archives, terrain, fonts, animations, audio, AI graphs, and lightmaps, with workflows for editing assets and putting them back into the game. Its GUI offers a searchable file tree, 3D model and 2D texture viewers, a texture editor, script and hex inspectors, and conversion actions. It can render MEF and OBJ models, export MEF to OBJ, convert TEX, SPR, and PIC images, and save texture edits in native formats. It also converts between QVM bytecode and QSC source and exports DAT mappings to JSON or binary packages. The CLI supports scripted builds, batch work, and recursive folder processing. Available on Windows and macOS, it is free under an MIT license. The Windows release retains the GUI; the macOS release is an Apple Silicon CLI build for macOS 12.0 or later. Applying model textures in the GUI requires choosing the active level folder in Settings.