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Game Cheetah vs MemDBG

Game Cheetah

github.com

MemDBG

github.com

Side by side

FigureGame CheetahMemDBG
Price from——
Free plan——
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
iOS—Yes
Android—Yes
Plans published00
Spec score · Game Memory Editors7.5 (#8)7.1 (#13)
IntegrationsThe README documents optional update checks against GitHub releases and does not list other product integrations.The project documents a host GDB remote proxy for IDA Pro and an x64dbg plugin bridge.
Intended audienceThe maker positions it for players of offline single-player games and for debugging, reverse-engineering, modding, and educational work.The project describes its audience as people doing legitimate debugging, security research, education, preservation, and homebrew development on systems they own or are authorized to analyze.
Intended useThe project describes single-player and offline games, debugging, reverse engineering, game modding, and educational use as intended contexts.The project is designed for offline homebrew development, reverse-engineering education, preservation, and authorized security research.
PurposeGame Cheetah is a cross-platform memory scanner and game trainer for searching, editing, and freezing values in running games.MemDBG is a console payload and native frontend for memory inspection, scanning, debugging, trainer building, and research on PS4, PS5, and host development machines.

In their own words

Game Cheetah

Game Cheetah is a desktop memory scanner and game trainer for finding, editing, and freezing values in running games. It can search integers, floating-point numbers, strings, UTF-16 strings, byte arrays, and unknown values, with workflows for narrowing results. Users can edit search results, freeze individual values or a complete result set, and inspect or change memory in a hex and ASCII view. The project describes offline single-player games, debugging, reverse engineering, modding, and educational work as intended uses, not online or multiplayer cheating. Cheat tables, address editing, and pointer scanning are experimental options, disabled by default and requiring an unsafe persistence setting. The maker warns that saved addresses or pointer chains can identify the wrong object after a restart, and that changing another process can cause crashes or unpredictable behavior. Game Cheetah supports Linux, Windows, and macOS. Release packages usually include Linux AppImage and .deb files, a Windows x64 ZIP, and a universal macOS .dmg. Linux process access may be restricted by operating-system settings such as Yama ptrace_scope.

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MemDBG

MemDBG is a console payload and native frontend for memory inspection, scanning, debugging, trainer creation and research on PS4, PS5 and host machines. Its stated uses include offline homebrew development, reverse-engineering education, preservation and authorized security research. Scan workflows include exact values, process-wide searches, AOB patterns, pointer chains, unknown values and heuristic Smart Auto-Search. Debugging tools cover thread control, stepping, registers, breakpoints, watchpoints, stack walking and disassembly. Trainer workflows support .cht save and load, batchcode import, ON/OFF values, lock intervals and patch-to-trainer export. The frontend supports desktop-side Lua and Python plugins from repository manifests, with a public MemDBG plugin repository as its default source. It documents a GDB remote bridge for IDA Pro and an optional x64dbg plugin bridge. MemDBG is free and licensed GPL-3.0-or-later; it is in active pre-release development. Host builds bind to loopback by default, and the project recommends an allowlisted frontend IP for LAN sessions. Some macOS debugger actions may need SIP or code-signing changes; the iOS/iPadOS release artifact is unsigned.

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