Game Extractor vs NetRadiant-Custom
Game Extractor
watto.orgNetRadiant-Custom
github.comSide by side
| Figure | Game Extractor | NetRadiant-Custom |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 2 | 1 |
| Spec score · Game Modding Tools | 8.0 (#6) | 7.8 (#11) |
| Downloads | The site links to GitHub and SourceForge downloads and describes installing the Game Extractor installer. | The project points users to its Releases section for ready-to-use packages. |
| Purpose | Game Extractor opens game archive files so users can view their contents and extract files to a PC. | NetRadiant-Custom is an open-source, cross-platform level editor for id Tech based games. |
Plans
In their own words
Game Extractor
Game Extractor is a Windows application for opening game archive files, viewing their contents, and extracting files to a PC. Its site says it supports archives from over 5,700 games across PC, mobile, and console platforms, including titles using Unity 3D, Unreal Engine, and Value Source Engines. The free Basic Version reads archives and extracts files. The one-time Full Version adds archive editing and saving, previews for many image, audio, and 3D mesh files, image and mesh conversion, and a format scanner for locating images and audio in unknown or unsupported archives. Supported formats include game containers, common archive and data files, and image and audio types. Optional FFmpeg and Java Media Framework integrations can extend preview support. Every version requires Java Runtime Environment 8 in its 32-bit form; the site says it comes with the application. Downloads are linked through GitHub and SourceForge. Tutorials are available as PDFs and videos, alongside in-program help. The site cautions that some supported games use archives its plugin cannot open, and edited archives are not guaranteed to work in games.
NetRadiant-Custom
NetRadiant-Custom is a free, open-source level editor for games based on id Tech, available on Windows, macOS and Linux. Its primary focus is Quake, Quake 3 and Quake Live, while releases include configurations for additional games. Users can create and manipulate brushes and entities in the 3D view, with geometry tools for vertex editing, face extrusion, patch thickening and CSG shell modification. Texture tools support UV alignment, drag painting, copying textures between brush faces and patches, and locking textures during vertex or edge edits. Keyboard shortcuts, interface themes and fonts are customizable. Viewports offer anisotropic texture filtering and optional MSAA. When region mode is enabled, working compilations build only the map section in that region. Bundled Q3Map2 tools include automatic map packaging and BSP import and export as JSON; its Assimp library supports more than 40 model formats. Supported formats include .map, .bsp, .pk3, .dpk, .dpkdir, Valve 220, brush primitives, axial projection, .def, .ent and .fgd. Ready-to-use packages are available in the project's Releases section.