Game Tester vs Userplay
Game Tester
gametester.ggUserplay
userplay.ioSide by side
| Figure | Game Tester | Userplay |
|---|---|---|
| Price from | — | $99/mo |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Plans published | 0 | 4 |
| Spec score · Game Playtesting Platforms | 7.9 (#12) | 8.7 (#5) |
| Access controls | The developer FAQ says the API authenticates testers and denies access after a test ends by expiring their PINs. | Workspace roles, authenticated membership, signed playback URLs and tenant isolation control recording access. |
| Support | The developer page offers onboarding support, free tech support, and a dedicated account manager to partners. | Userplay offers separate support, sales, legal and documentation contacts, with technical documentation hosted at docs.userplay.io. |
| What it does | Game Tester is a testing and feedback platform for developers to gather feedback from real-world gamers throughout game development. | Userplay provides playtesting infrastructure for game studios, combining player recruitment, gameplay capture, feedback and analysis. |
Plans
In their own words
Game Tester
Game Tester is a testing and feedback platform for game developers, publishers, and production or QA managers. A self-service wizard helps configure customized tests, surveys, polls, and research from concept through launch. The developer page describes more than 400,000 authenticated gamers, with demographic filters for targeting. Test types include level, difficulty, multiplayer, gameplay, early access, market research, and player acquisition. Reports and feedback appear in real time as testers submit results. PC builds can be uploaded or shared by download link or platform key; iOS uses a public TestFlight link, and Android uses uploaded APK files. A REST API supports 20+ major game engines, with a Unity wrapper. Confidential tests require an NDA. Each test includes five questions; each additional 10 costs $1.50 per tester. New registrants can receive $100 credit valid for 90 days.
Userplay
Userplay is playtesting infrastructure for game studios, bringing tester recruitment, key distribution, session capture, review, and feedback into one workflow. Studios can recruit and screen players from Discord communities, then review session replays with bugs, feedback, and standout gameplay moments surfaced automatically. Voice transcripts help teams interpret player responses, while post-playtest surveys and custom forms collect structured feedback. The platform lists compatibility with game engines, game stores, desktop operating systems, and web games, including GameMaker, Defold, Godot, Unity, Unreal Engine, Steam, Epic Games, GOG, itch.io, Chrome, Windows, macOS, and Linux. Discord supports recruitment and key distribution; Mailchimp synchronization supports targeted campaigns. In the browser recorder, configured tracks are captured locally and video and audio upload after the session. Microphone capture is off by default, webcam video is not captured, and players must consent before recording. Production and recording data is hosted in the United States, with TLS 1.2 or higher in transit and AES-256 or equivalent encryption at rest. The free Indie plan is free; paid plans start at $99 a month, billed annually.