GameBench vs vkmark
GameBench
gamebench.netvkmark
github.comSide by side
| Figure | GameBench | vkmark |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 3 | 1 |
| Spec score · Game Benchmark Software | 8.9 (#2) | 7.3 (#15) |
| Integrations | The dashboard documentation includes Jira integration and SSO configuration areas. | The README names Vulkan, X11/XCB, Wayland, and KMS-related dependencies for building; it does not describe third-party service integrations. |
| Purpose | GameBench provides tools for measuring, analyzing, and optimizing game performance. | vkmark is an extensible Vulkan benchmarking suite with targeted, configurable scenes. |
| Support | Enterprise deployment support is available through [email protected]. | The repository provides GitHub Issues and Pull Requests for project discussion and contributions. |
Plans
GameBench
- GameBench FPS MonitorFree
- GameBench Pro trialFree
- Enterprise licensePriced on request
In their own words
GameBench
GameBench provides tools for measuring, analyzing and optimizing game performance. With GameBench Pro, users connect an Android or iOS device, choose a game, measure its performance and upload results to a dashboard. GameBench Injector adds instrumentation to APK or IPA builds without requiring developer code changes. Metrics include frame rate, CPU, GPU, memory, power, battery, network usage, screenshots and thermal throttling. The web dashboard stores and visualizes sessions, trends, apps, devices and collections for comparison. Its API supports token creation, session searches, session details and time-series metrics; Jira integration can create engineering tickets linked to sessions. Dashboard accounts support SSO and LDAP, and companies can require multi-factor authentication. Enterprise customers can run a private dashboard on their own infrastructure. The native SDK supports Android 5.0+, 64-bit iOS 10.0+ and tvOS 10.0+, for hardware platforms only. Pricing is on request, and a 28-day trial is listed. The trial includes 30 minutes of Pro testing, unlimited sessions and SDK sessions, full API access, and all metrics and analytics.
vkmark
vkmark is a free, extensible Vulkan benchmarking suite for Linux, built around targeted scenes that measure different aspects of Vulkan performance. Each scene can take configuration options. The `-b, --benchmark` command-line option lets users select scenes and their order; without it, vkmark runs a default set. The project lists X11, Wayland, and KMS backends. It can detect the window system automatically, or a user can choose one with `--winsys`. After installation, vkmark runs from the command line, and it can also be run directly from the project build directory without installation. Building requires Meson, a C++17 compiler, Vulkan development files, libglm, and libassimp, as well as dependencies for the selected backend. The documented build uses Meson and Ninja, with installation through `ninja -C build install`. The README includes an apt-install example for dependencies on recent Debian or Ubuntu systems. The repository includes the GNU Lesser General Public License, version 2.1.