Skip to content
SPECIFICTION
Get listed

GameGuru MAX vs Stencyl

GameGuru MAX

game-guru.com

Stencyl

stencyl.com

Side by side

FigureGameGuru MAXStencyl
Price from—$8.25/mo
Free plan—Yes
Free trialYes—
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
iOS—Yes
Android—Yes
Plans published13
Spec score · Game Visual Scripting Software8.5 (#5)8.4 (#7)
Spec score · Game Engine Software8.6 (#27)8.9 (#9)
Spec score · Game Development Software8.6 (#13)8.4 (#21)
Free planNoYes
Mobile exportNoYes
Scripting languagesLuaHaxe
Source code modelsource_availableopen_source
Target platformsWindowsiOS,Android,Windows,Mac,Linux,HTML5
Visual logicVisual Logic connects objects to create gameplay interactions without conventional coding.Its drag-and-drop designer extends Scratch-style block snapping with hundreds of ready-to-use blocks.
Visual scriptingYesYes

Plans

GameGuru MAX

  • GameGuru MAX$49.99, paid once

GameGuru MAX pricing →

Stencyl

  • Indie$99 a year
  • Studio$199 a year
  • StarterFree

Stencyl pricing →

In their own words

GameGuru MAX

GameGuru MAX has no write-up on Specifiction yet; its figures are above.

Visit game-guru.com

Stencyl

Stencyl is game creation software for making mobile, web, and desktop games with visual logic or custom code. Its drag-and-drop designer uses snapping blocks and includes hundreds of ready-to-use blocks. Creators can also make and share blocks, import libraries, extend the engine with code, and write Haxe classes that work with block-based Behaviors. The Scene Designer provides selection, zooming, grid-snapping, and flood fill; the Actor Editor adjusts appearance, behaviors, and physical properties. Stencyl targets iOS, Android, Windows, Mac, Linux, and HTML5. The free Starter edition publishes HTML5 games and lets users test games on paid target platforms, but cannot publish desktop, iOS, or Android games and displays Stencyl branding. Indie costs $99 a year and adds web and desktop publishing without watermarks. Studio costs $199 a year and includes publishing to iOS and Android, ads, leaderboards, in-app purchases, and third-party plugins. Publishing iOS games to the App Store requires an active Apple developer license and a Mac. Stencyl says it collects no royalties on games.

Visit stencyl.com