GameRefinery vs Unity Version Control
GameRefinery
gamerefinery.comUnity Version Control
unity.comSide by side
| Figure | GameRefinery | Unity Version Control |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 0 | 9 |
| Spec score · Game Analytics Software | 7.7 (#20) | 8.6 (#7) |
| Hosting | The service is accessed over the internet from GameRefinery or subcontractor servers; no software is delivered to the client. | Teams can use Unity-hosted cloud servers or deploy the server on their own infrastructure. |
| Integrations | Terms describe an optional connection to iTunes Connect and Google Play Developer accounts, or similar app distributor accounts, for analyzing app information. | Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools. |
| Intended users | The product is presented for game developers, publishers and marketers working on game roadmaps, competitive analysis and user acquisition. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Trial | The company invites customers to schedule a free trial; eligible Liftoff advertisers or publishing customers may qualify for full access. | Unity says users without DevOps setup receive a free trial of DevOps services when they enable Version Control through the Unity Hub; the page does not state its duration. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
GameRefinery
GameRefinery has no write-up on Specifiction yet; its figures are above.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.