GameSynth Runtime vs Miles Sound System
GameSynth Runtime
tsugi-studio.comMiles Sound System
radgametools.comSide by side
| Figure | GameSynth Runtime | Miles Sound System |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Audio Middleware | 7.3 (#21) | 7.8 (#12) |
| Founded | 2011 | 1988 |
| Headquarters | Tsugi G.K.'s contact page lists its address as Yoneyama 3-5-8, Chuo-ku, 950–0916 Niigata, Japan. | Bellevue, Washington, United States |
| Purpose | GameSynth Runtime generates game sounds in real time from patches designed in the GameSynth tool and input parameters from a game. | Miles Sound System is audio middleware for games, licensed for over 7,200 games on 18 platforms. |
Plans
In their own words
GameSynth Runtime
GameSynth Runtime has no write-up on Specifiction yet; its figures are above.
Miles Sound System
Miles Sound System has no write-up on Specifiction yet; its figures are above.