Gibbed.RED vs SLADE3
Gibbed.RED
github.comSLADE3
slade.mancubus.netSide by side
| Figure | Gibbed.RED | SLADE3 |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Asset Extractors | 6.6 (#23) | 8.1 (#5) |
| License | The repository includes a Zlib license permitting use, alteration, and redistribution subject to stated conditions. | The source repository identifies SLADE as GPL-2.0 licensed. |
| Purpose | Gibbed.RED is a set of tools for reverse-engineering The Witcher 2. | SLADE3 is an editor for Doom-engine games and source ports that can view, modify, write, and convert game-specific and generic formats. |
Plans
In their own words
SLADE3
SLADE3 is a free editor for Doom-engine games and source ports, available for Linux, macOS, and Windows. It handles archives and the resources inside them: users can create, open, save, import, export, order, convert, and revert entries, with several archives open in tabs for copying and pasting between them. Supported archive formats include Doom WAD and ZIP/PK3, Quake PAK and WAD2, Build GRP and ART, Shadowcaster DAT and LIB, and Amulets & Armor RES. Its map editor covers Doom, Hexen, and UDMF maps, with 3D editing and automatic sector generation. The text editor offers syntax highlighting, calltips, autocomplete, auto-indent, and find-and-replace. Graphics can be viewed, converted, palette-remapped, and exported to PNG; Doom composite textures can also be edited. SLADE3 plays several audio formats, including MUS, MIDI, XMI, HMI, and HMP. Stable release 3.2.12 is listed alongside beta 3.3.0 Beta 2, which may have bugs, crashes, or unfinished features.