Go Testify vs PlayProbe
Go Testify
gotestify.comPlayProbe
playprobe.ioSide by side
| Figure | Go Testify | PlayProbe |
|---|---|---|
| Price from | $20.83/mo | $19/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Android | Yes | Yes |
| API | Yes | — |
| Plans published | 4 | 2 |
| Spec score · Game Playtesting Platforms | 9.2 (#2) | 8.4 (#7) |
| Headquarters | Belfast, Northern Ireland | Brno, Czechia |
| Integrations | External surveys can use SurveyMonkey, Google Forms or Alchemer, and Go Testify identifies Alchemer as its current screener provider. | Builds can be linked from itch.io, Steam Playtest, or any download URL, while WebGL builds can be embedded in a session page. |
| Privacy | Go Testify states that it is GDPR compliant and that participants’ personally identifiable information is collected only when voluntarily provided. | The privacy policy says PlayProbe does not sell personal data or use it for advertising; optional analytics cookies load only with consent. |
| Product | Go Testify is a platform for recruiting players, running game playtests, and accessing player insights. | PlayProbe provides link-based playtesting for indie games, with surveys, screen recordings, and optional Unity telemetry in a dashboard. |
| Security | Go Testify states that transfers use encryption with HTTPS and SSL, access controls protect data, and participant information is handled under GDPR compliance claims. | The privacy policy states that data is encrypted in transit and at rest, production-data access is restricted, and database row-level security is used. |
| Support | Customers can contact support through in-product chat or [email protected]; customer-success support is available by email. | The maker says support email goes directly to founder Jakub Gabčo, who builds the product solo. |
Plans
Go Testify
- EssentialFree
- Pro$30 a month
- Pro$250 a year
- EnterprisePriced on request
In their own words
Go Testify
Go Testify helps game teams recruit players, run playtests, and review feedback. Sessions can capture video, audio, and survey responses. Teams can recruit participants themselves or use the platform’s gaming recruitment partners. Distribution options include Android, PC, Steam, VR, Browser, and App Store Link. For PC tests, Steam keys are distributed automatically; for Android tests, teams upload a development build during participant onboarding, and closing the test activates a kill switch. GT Intelligence analyzes footage for themes, sentiment, transcription, summaries, and related moments, with charges based on footage analyzed. Smart Search finds related player content using a reference screenshot or keywords, without technical integration. The free Essential plan costs nothing and includes one active project with unlimited playtests and insight reports within it; GT Intelligence costs $30 per hour of footage analyzed. Pro costs $30 a month, billed $250 per year, and includes unlimited projects and up to 10 live stream observers; its GT Intelligence rate is $15 per hour. Listed plans include live chat and email support.
PlayProbe
PlayProbe provides link-based playtesting for indie games, collecting survey responses, screen recordings, and optional Unity telemetry in a dashboard. Developers link to builds hosted elsewhere or embed WebGL builds in a session page; PlayProbe does not host game builds. Testers can open a session link without an account, and surveys run in a browser. Pre- and post-play surveys support ratings, multiple choice, emoji scales, and open text. The dashboard groups responses by rating distribution, text response, and question. Builds can be linked from itch.io, Steam Playtest, or any download URL. The Pro Unity SDK can log custom events, track FPS, catch crashes, and trigger surveys during play. Pro recordings capture the tester’s whole screen, are visible only to the developer, and are retained for 30 days. Supported builds include Windows, macOS, Linux, Android, and WebGL; consoles are not supported. Free costs nothing for one game, three tests, and 20 sessions per test. Pro costs $19 a month and includes unlimited games and tests, up to 200 sessions per test, screen recording, and Unity SDK access.