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SPECIFICTION
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GSB vs Playnite Save Manager

GSB

openbagtwo.github.io

Playnite Save Manager

github.com

Side by side

FigureGSBPlaynite Save Manager
Price from—Free
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYes—
Plans published01
Spec score · Game Save Managers7.4 (#19)8.1 (#7)
InstallationThe maker documents installation with pipx, pip, or within a conda environment.The README recommends installing through Playnite's add-on database and also documents manual installation from a .pext release file.
Intended usersThe maker presents GSB for players who want to back up and restore game saves, including Steam and Minecraft saves.The project describes itself as made for Playnite gamers who want to manage PC game saves.
LicenseThe executable, source code, and documentation are published under the GNU General Public License v3 unless otherwise stated.The project is licensed under AGPL-3.0.
PurposeGSB manages incremental backups of game save states using Git.Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves.
SupportThe contribution guide directs users to open a GitHub issue to report bugs or propose features.The project welcomes bug reports and feature requests through GitHub Issues, as well as pull requests and translations.
Support and contributionsThe project asks users to open an issue to report a bug or propose a feature or enhancement.The project invites bug reports and feature suggestions through GitHub Issues, as well as pull requests and translation contributions.

Plans

GSB

No plans published.

GSB pricing →

Playnite Save Manager

  • FreeFree

Playnite Save Manager pricing →

In their own words

GSB

GSB has no write-up on Specifiction yet; its figures are above.

Visit openbagtwo.github.io

Playnite Save Manager

Playnite Save Manager is a Windows plugin for backing up, restoring, and organizing PC game saves within Playnite. It detects save locations automatically, including paths under a user profile, game directory, or emulator directory, and supports relative paths. Backups can include optional notes; when restoring, users can choose an earlier backup and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops, and the per-game backup limit can be set to 0 for unlimited copies. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. Users choose a provider through a setup wizard, but the project does not enumerate providers. Cloud sync can have upload or deletion issues; syncing configuration before a game starts may increase startup time, and restoring before uploads finish can cause cloud pulls or conflicts. Optional version tracking records CRC32 checksums. The plugin is free: free.

Visit github.com