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SPECIFICTION
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GSM vs Playnite Save Manager

GSM

github.com

Playnite Save Manager

github.com

Side by side

FigureGSMPlaynite Save Manager
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
LinuxYes—
Plans published11
Spec score · Game Save Managers7.6 (#16)8.1 (#7)
LicenseThe repository is published under the MIT License.The project is licensed under AGPL-3.0.
PurposeGSM creates versioned backups of game saves, uploads them to cloud storage, synchronizes the backup library between machines, and restores saves when needed.Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves.

Plans

GSM

  • GSMFree

GSM pricing →

Playnite Save Manager

  • FreeFree

Playnite Save Manager pricing →

In their own words

GSM

GSM is free, open-source software for versioned game-save backups on Linux and Windows. It uploads backup sets to cloud storage, synchronizes the library between machines, and restores saves when needed. Ludusavi provides automatic game-save detection, while manual backup is available for games that are not detected. Rclone handles cloud uploads, and GSM creates SHA256 integrity files for each backup. Retention can be configured separately for each game. Restore choices include the newest backup, every stored backup, or the newest backup for one selected game. The project is designed for a shared Linux and Windows library without one system corrupting or deleting the other side's data. Linux distributions include graphical and text interfaces plus AppImage support. Windows offers a graphical build and a single-file EXE. GSM uses Rclone's copy command for cloud operations. The repository uses the MIT License, and its releases page lists “GSM - Definitive edition.”

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Playnite Save Manager

Playnite Save Manager is a Windows plugin for backing up, restoring, and organizing PC game saves within Playnite. It detects save locations automatically, including paths under a user profile, game directory, or emulator directory, and supports relative paths. Backups can include optional notes; when restoring, users can choose an earlier backup and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops, and the per-game backup limit can be set to 0 for unlimited copies. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. Users choose a provider through a setup wizard, but the project does not enumerate providers. Cloud sync can have upload or deletion issues; syncing configuration before a game starts may increase startup time, and restoring before uploads finish can cause cloud pulls or conflicts. Optional version tracking records CRC32 checksums. The plugin is free: free.

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