Gua vs TopMod QA
Gua
gua.orizika.comTopMod QA
topmodqa.comSide by side
| Figure | Gua | TopMod QA |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| API | Yes | — |
| Plans published | 0 | 0 |
| Spec score · Game Testing Software | 7.5 (#12) | 7.0 (#15) |
| Product | Gua is a game testing and automation protocol for Godot and Unity built around Playwright-like design principles. | TopMod QA describes itself as a tester augmentation platform for capturing, analysing and sharing game bugs. |
In their own words
Gua
Gua is a free, open-source protocol for testing and automating games made with Godot and Unity. It exposes semantic interface state, including identifiers, roles, text, hierarchy, bounds, visibility, enabled state, values, focus, and selection, so tests and AI agents can query controls and perform actions such as clicking, focusing, setting values, selecting, scrolling, and pressing keys. Tests can wait for interface conditions in NUnit, xUnit, MSTest, or C++ without fixed sleeps. Visual testing compares PNG screenshots with baselines using pixel thresholds, difference ratios, masks, and operating-system or renderer variants. Recording stores semantic actions, timing, revisions, and wait conditions for replay with host checks. Failure artifacts may include UI trees and diffs, pending requests, event history, logs, runtime and environment details, screenshots, and game output. Native MCP connects over WebSocket; WebMCP exposes tools in Godot Web Export and Unity WebGL. Gua documents a Godot 4.7 add-on and Unity 6 support. It targets Windows, Linux, macOS, API, and web environments.
TopMod QA
TopMod QA is a paid Windows platform for game QA teams to capture, analyze, and share bugs. It records issues when they first appear, combining game footage, device inputs, and performance data into evidence and reproduction routes. The native application requires no game integration or code changes, and its low memory profile is designed to avoid affecting testing performance. Listed capabilities include test-session recording, performance data, an insights dashboard, collaboration mode, video clipping, crash-data capture, and compatibility profiling. A single view combines test and performance information with a real-time project-testing view. TopMod is presented for PC and console teams working with proprietary or commercial engines. Security information lists TLS encryption in transit, protection at rest where infrastructure supports it, named accounts, role permissions, and single sign-on where purchased and available. Customers retain Customer Data ownership, with export available for 30 days after termination. Pricing is on request, and teams can request a trial.