Heightmap Level Generator vs L3DT
Heightmap Level Generator
github.comL3DT
bundysoft.comSide by side
| Figure | Heightmap Level Generator | L3DT |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | Yes | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| Linux | — | Yes |
| Self-hosted | Yes | — |
| Plans published | 2 | 4 |
| Spec score · Game Map Generators | 8.6 (#2) | 8.1 (#5) |
| Purpose | Heightmap Level Generator creates procedural terrain and heightmaps for Unreal Engine, Unity and Godot in a browser. | L3DT is a Windows application for generating terrain maps and textures for game developers and digital artists creating large 3D worlds. |
Plans
L3DT
- L3DT Professional trialFree
- L3DT Standard EditionFree
- L3DT Professional Indie$34.95, paid once
- L3DT Professional Commercial$149.95, paid once
In their own words
Heightmap Level Generator
Heightmap Level Generator creates procedural terrain and heightmaps in a browser for Unreal Engine, Unity and Godot. Its GPU-based generation uses WebGPU compute shaders and WGSL. Outputs include 16-bit heightmaps with features such as cliffs, hills, mountains, erosion, rivers, lakes and a raised border ring. It can also generate connected roads, towns, map exits, road grades and embankments around water, with temperate, steppe, desert and snow world biomes. Users can adjust settings live, compare 12 seeds, preview a 2D map and 3D mesh, and walk through terrain in first person. Exports include engine-specific terrain formats, Web or three.js formats, heightmaps, splatmaps, masks, water levels, color maps, layout JSON, glTF meshes and metadata JSON. Road, town and water masks and layout data can support PCG, Houdini and custom placement scripts. The free project supports share links, presets, JSON save and load, and undo and redo. Online use requires a WebGPU-capable browser; local use requires Node.js and such a browser.
L3DT
L3DT is a terrain-generation and editing application for game developers and digital artists creating large 3D worlds. Its design map lets users define terrain characteristics and effects such as altitude, roughness, lakes, climate, erosion, terraces, cliffs, and volcanoes. A 3D heightfield editor provides mouse-driven brush tools. L3DT generates ground textures, alpha maps, and light maps, including shadow casting and bump mapping. The free Standard Edition supports heightfields and texture maps up to 2049 × 2049 pixels. Professional editions support larger maps through disk paging: heightfields up to 131,072 × 131,072 pixels and textures up to 4M × 4M pixels. Professional Indie costs $34.95, paid once; Professional Commercial costs $149.95, paid once. Both include two years of free upgrades. Formats include BMP, JPG, PNG, TGA, DDS, OBJ, COLLADA, Terragen TER, and Virtual Terrain Project BT, with GeoTIFF import. L3DT supports plugins, custom filters, and Python and ZeoScript scripting through plugins. It is a Windows application; Linux use through Wine is recommended for testing because bugs may occur.