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Heightmap Level Generator vs Procedural City Generator

Heightmap Level Generator

github.com

Procedural City Generator

proceduralworldlab.com

Side by side

FigureHeightmap Level GeneratorProcedural City Generator
Price fromFree$15/mo
Free planYes—
Free trial—Yes
Open sourceYes—
WebYes—
WindowsYesYes
Self-hostedYes—
Plans published25
Spec score · Game Map Generators8.6 (#2)7.9 (#8)
PurposeHeightmap Level Generator creates procedural terrain and heightmaps for Unreal Engine, Unity and Godot in a browser.Procedural City Generator is a suite of interactive tools for generating true scale-optimized cities within Unreal Engine 5.

Plans

Heightmap Level Generator

  • FreeFree
  • FreeFree

Heightmap Level Generator pricing →

Procedural City Generator

  • Indie Licence — rental$15 a month
  • Indie Licence — perpetual$185, paid once
  • Company Licence — rental$250 a year
  • Company Licence — perpetual$450, paid once
  • Custom LicencePriced on request

Procedural City Generator pricing →

In their own words

Heightmap Level Generator

Heightmap Level Generator creates procedural terrain and heightmaps in a browser for Unreal Engine, Unity and Godot. Its GPU-based generation uses WebGPU compute shaders and WGSL. Outputs include 16-bit heightmaps with features such as cliffs, hills, mountains, erosion, rivers, lakes and a raised border ring. It can also generate connected roads, towns, map exits, road grades and embankments around water, with temperate, steppe, desert and snow world biomes. Users can adjust settings live, compare 12 seeds, preview a 2D map and 3D mesh, and walk through terrain in first person. Exports include engine-specific terrain formats, Web or three.js formats, heightmaps, splatmaps, masks, water levels, color maps, layout JSON, glTF meshes and metadata JSON. Road, town and water masks and layout data can support PCG, Houdini and custom placement scripts. The free project supports share links, presets, JSON save and load, and undo and redo. Online use requires a WebGPU-capable browser; local use requires Node.js and such a browser.

Visit github.com

Procedural City Generator

Procedural City Generator has no write-up on Specifiction yet; its figures are above.

Visit proceduralworldlab.com