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SPECIFICTION
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Hexcalibur vs PixelWright

Hexcalibur

axidus.io

PixelWright

github.com

Side by side

FigureHexcaliburPixelWright
Price from$2.42/mo—
Free planYes—
Free trial——
Open source——
WebYes—
WindowsYesYes
macOSYes—
LinuxYesYes
Plans published40
Spec score · Pixel Art Software8.7 (#5)7.0 (#63)
AnimationThe animation timeline supports onion-skin and named tags; exports include animated GIF, APNG, and sprite sheets, with additional formats listed for Pro.Users can add, duplicate, remove, and reorder frames, interpolate in-between frames, and preview animations with adjustable FPS and looping.
Intended usersThe maker describes Hexcalibur as built for pixel artists and voxel game developers, including creators of Minecraft textures and voxel games using the listed engine exports.The README describes the tool as useful for game characters, small pixel-art assets, and short looping animations.
ProductHexcalibur is a browser-based pixel-art editor for voxel-game block textures, combining a pixel-art toolset with 3D preview, pack workflow, and engine-aware export.PixelWright is a desktop tool for drawing and animating pixel art sprites, including game characters, small assets, and short looping animations.
SupportThe maker says bug reports go straight to a human and that new features land regularly.The project provides a GitHub Issues page, which showed no open issues when viewed.

Plans

Hexcalibur

  • FreeFree
  • Monthly$5 a month
  • Annual$29 a year
  • Lifetime$59, paid once

Hexcalibur pricing →

PixelWright

No plans published.

PixelWright pricing →

In their own words

Hexcalibur

Hexcalibur is a browser-based pixel-art editor for textures used in voxel games. Its toolset combines a 3D preview, pack workflow, animation timeline, tilemap tools, and export presets for games and engines. The preview shows a texture on a rotating cube or an L-shaped stack to inspect how it wraps across faces. Packs group textures, a palette, and references, with the palette shared as users switch assets. Animation tools include onion-skinning and named tags; exports include GIF, APNG, and sprite sheets. Export presets cover Minecraft Java and Bedrock, Tiled, and a TexturePacker JSON-Hash atlas for Phaser, Babylon, Godot, Three.js, and Unity, alongside raw per-face ZIP and custom export. Free-plan art stays in the browser; Pro adds cloud sync that can be disabled per device. A free Axidus account is required, but no payment card is needed. It runs in modern desktop browsers on Windows, macOS, Linux, and Chromebook; phones are unsupported, and tablet and touch support are on the roadmap. Free allows one pack and up to eight assets. Monthly Pro costs $5 a month.

Visit axidus.io

PixelWright

PixelWright has no write-up on Specifiction yet; its figures are above.

Visit github.com