iClone vs Plask Motion
iClone
reallusion.comPlask Motion
plask.aiSide by side
| Figure | iClone | Plask Motion |
|---|---|---|
| Price from | Free | $18/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | — | Yes |
| iOS | Yes | — |
| API | Yes | Yes |
| Plans published | 8 | 6 |
| Spec score · Animation Software | 9.2 (#5) | 9.2 (#7) |
| Spec score · 3D Animation Software | 8.8 (#3) | 8.7 (#5) |
| Spec score · 3D Character Animation Software | 8.8 (#7) | 8.7 (#9) |
| Company facts | LinkedIn lists San Jose, California headquarters, 201–500 employees and a 1993 founding date in its About text. | LinkedIn describes Plask as privately held, founded in 2020, headquartered in Los Angeles, and employing 11–50 people. |
| Export formats | FBX,OBJ,ABC,USD | The pricing page lists FBX, GLB, and BVH export on all three plans. |
| Founded | 1993 | 2020 |
| Free plan | Yes | Yes |
| Integrations | Official pipelines connect iClone with Character Creator, Unreal Engine, Unity, Blender, Maya, 3ds Max, Marmoset Toolbag and NVIDIA Omniverse. | Documentation covers Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Ready Player Me, and Cinema 4D. |
| Licence | The software and iContent are proprietary; the EULA prohibits copying, sublicensing, reverse engineering and redistribution. | The core service is proprietary, with a revocable, nontransferable user licence and restrictions on reverse engineering. |
| Motion capture | Motion LIVE serves as a hub for full-body capture from supported motion-capture devices. | The service supports full-body, hand, and multi-person motion capture. |
| Praise: ease of use | G2 and Creative Bloq reviewers repeatedly describe the interface and drag-and-drop workflow as intuitive and approachable for beginners. | G2 reviewers praise the simple interface, beginner accessibility, quick video-to-3D conversion, and ability to work without mocap hardware. |
| Rating on G2 | 4.8 out of 5 from 13 reviews | 4.0 out of 5 from 2 reviews |
| What it does | iClone is Reallusion's real-time 3D animation environment for character performance, scene design and cinematic storytelling. | Plask converts ordinary video into 3D character animation, lets users edit scenes, and exports FBX, BVH, or GLB files. |
Plans
iClone
- PersonalFree
- iClone 365Priced on request
- iClone 8Priced on request
- iClone 8Price not published
- iClone Personal EditionFree
- iClone 365$16.58 a month
- iClone 365 Pro$23.28 a month
- iClone 8 Perpetual License$359, paid once
Plask Motion
- Standard$216 a year
- Pro$600 a year
- FreeFree
- FreemiumFree
- Standard$18 a month
- Pro$50 a month
In their own words
iClone
iClone is a Windows application for character rigging and real-time capture, including facial tracking. It supports Windows 10 and Windows 11 and exports FBX, OBJ, ABC, and USD files. The listed capabilities do not include 2D animation, 3D modeling, motion graphics, or cloud collaboration. iClone uses a freemium model with a Free Personal Edition priced at free, with no time limit and 30 3D exports. The iClone 365 and iClone 8 plans each list 2,000+ free assets, but their prices are not provided. Capture sources are both, and the product is intended for users working with rigged characters and captured motion on Windows. The maker is headquartered in Hsintien, New Taipei City, Taiwan, and was founded in 1993.
Plask Motion
Plask Motion turns video into 3D animation using AI motion capture, without suits or sensors. Its single-camera capture extracts body movement that users can apply to an imported 3D character. MMD and VRM models support blinking and physics. The product also renders video with automated camera and lighting controls and customizable effects, and exports FBX, GLB, and BVH. Listed workflows cover Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Cinema 4D, and Ready Player Me. Scene sharing and realtime collaboration are listed for all three plans. Plask recommends horizontal video at 720p or higher; it accepts MP4 and WebM files up to 100 MB and from 3 seconds to 5 minutes long. Multi-person capture is recommended for fewer than 10 people and limited to under one minute and 1,800 frames. The software recognizes human forms, not non-human objects for animation. A free plan is listed; Standard and Pro offer a 7-day trial. Standard is $216 a year and Pro is $600 a year.